Pure Nintendo

The Conduit Idea Came About From A Dusty Wii

Posted by jameson October 7, 2008

GameCyte: Was there another game in the works, perhaps an aborted project for one of your other clients for which the new tech was originally intended?

EN: No, not really. It really all started, initially, with a conversation between our CEO Kerry Ganofsky and myself, where we were sitting around and bemusing the state of the Wii. We were saying, “We love the Wii, this is such a neat system,” but our game consoles were gathering dust. The first-party stuff was awesome but there wasn’t a lot of great third-party stuff at the time, and we said to ourselves “this sucks, we’re spending all our time on 360 and PS3…”

Check Out More Of The Interview HERE


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