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Nintendo Developers Impressed With Monster Hunter 3 Graphics, Now Puts Pressure On Zelda Team To Surpass it
Taken from an Iwata ask section.
- Capmp worked extra hard on making the graphics in MH3 the best on Wii
- Nintendo’s designers were very impressed with the graphics, so much so that the Zelda team really felt the pressure after seeing Capcom’s work
- Tsujimoto said the Wiimote didn’t have enough buttons, and the dev team took right up until the TGS showing to map out the controls
- the idea of motion control was tossed out due to the immense amount of hours players spend with this game
- Capcom worked with Nintendo to design the Classic Controller Pro
Related posts:
- Capcom: Monster Hunter 3 graphics like nothing seen on the Wii before
- CNN.com: Japan’s Nintendo wins exclusive deal for Capcom’s Monster Hunter 3 title
- LiveMove 2 Motion Control AI Software – Available Now for “Wii MotionPlus” Developers
- More Star Wars: The Force Unleashed Wii Details
- New Monster Hunter 3 Video from Japanese Nintendo Channel




