Nintendo Developers Impressed With Monster Hunter 3 Graphics, Now Puts Pressure On Zelda Team To Surpass it

Taken from an Iwata ask section.

- Capmp worked extra hard on making the graphics in MH3 the best on Wii
- Nintendo’s designers were very impressed with the graphics, so much so that the Zelda team really felt the pressure after seeing Capcom’s work
- Tsujimoto said the Wiimote didn’t have enough buttons, and the dev team took right up until the TGS showing to map out the controls
- the idea of motion control was tossed out due to the immense amount of hours players spend with this game
- Capcom worked with Nintendo to design the Classic Controller Pro

Link

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james


Head Editor/PR for purenintendo.com for over 4 years. Likes long walks through the rain forest of South American. Enjoys picnics and Unicorns.