Zelda Wii U to rethink Zelda conventions - Pure Nintendo
Busy day for Nintendo! The Legend of Zelda Producer, Eiji Aonuma, announced some new details about ‘Zelda Wii U’ during the Nintendo Direct this morning. Aonuma mentioned that the team is rethinking even more conventions of the Zelda franchise such as doing dungeons in a certain order and even playing the game by yourself. While I don’t think this will be a sequel to the Four Swords games, it does seem like Nintendo could have some sort of co-op in the game.
With several Wii U games already employing some sort of co-op (with one person using the GamePad and one using a Wii Remote), it would seem natural that Nintendo would use this to create the best of both worlds. Think about it, the biggest question mark for Zelda on the Wii U is how they’ll use the GamePad effectively or if they’re going to use it at all. Some people thought it would only use the MotionPlus + Nunchuk combo like in Skyward Sword. But with the Wii U, you could just use the Wii U GamePad and it would be more traditional Zelda controls.
So how do you solve this problem of either Wiimote/nunchuk and GamePad only? Well, you use both! Since Nintendo is rethinking the “play by yourself” convention, I believe they’ll have a co-op mode that will allow one person to be Link (using the Wii Remote/nunchuk for sword/shield) and one person to use the GamePad to control a new character (or possibly control items in the environment). It’ll be interesting if this character will be required to traverse the game or just an add-in player that would be helpful in certain areas. In either case, it’s exciting to think of the possibilities.
Now that I’ve rambled on, what do you guys think? What control scheme would you like to see in Zelda Wii U?