These comments come from producer David Cox.

“We created everything in high definition – all the textures, all the levels, high-poly models, everything – and we kind of shrunk it all down into the 3DS. Then we lost bones from characters, you know, we dropped the resolution of the textures and everything to make it fit. At Mercury Steam we have an HD version of the game sitting there in a computer somewhere.” – David Cox

When asked about the possibility of the HD port.

“Absolutely, yeah. We would consider it. We want as many people to play it as possible. Obviously we have an exclusivity deal with Nintendo right now though and they’ve been very supportive of the product.”

Over the weekend there were rumors of Mirror of Fate making its way to the Wii U. This gives a little more meat to what was a skinny rumor.

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