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Archive for the ‘GDC2008’ Category

GDC 2008 Announces Record Attendance, 2009 Dates

Posted by james On February 28, 2008

The organizers of the 2008 Game Developers Conference announced that a record 18,000 game industry professionals attended the event, held last week at the Moscone Convention Center in San Francisco.

The world’s largest industry-only event grew from more than 16,000 attendees in 2007, and also announced that Game Developers Conference will return to the Moscone Center in San Francisco, CA in 2009 – this time taking place almost a month later, on March 23-27.

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Wired GDC Wrap Up

Posted by james On February 25, 2008

Have you missed something, or want to relive last weeks GDC? Wired.com has put together a nice six video GDC wrap up. So hit the link below to check it out.

Check It HERE 


GDC 2008: Wii Fit Footage

Posted by james On February 23, 2008

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GDC 2008: Wii Video Breakdown

Posted by justin On February 22, 2008


CNN Coverage Of GDC

Posted by james On February 22, 2008

 

Check Out The Video HERE 


GDC08: Super Smash Bros. Brawl after hours tournament

Posted by james On February 22, 2008

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GDC 2008: Nintendo Announces Wii Pay & Play

Posted by james On February 22, 2008

Nintendo Will Begin Offering Downloadable Add-On Content On Wii

Wii games will soon be able to download add-on content, said Nintendo project leader Takashi Aoyama at Game Developers Conference.

DLC has been a big part of Microsoft’s and Sony’s online business, but Nintendo has thus far not allowed games to have downloadable add-on content on Wii. For example, the Wii version of Guitar Hero 3 doesn’t currently let you download new songs.

But at his address at GDC this morning, Aoyama said that Nintendo will, in the near future, allow Wii owners to use Wii Points (purchased with a credit card transaction online or on cards in stores) to buy add-on content for games. He said that add-on contents would also be available for disc-based games as well as WiiWare downloadable titles.

The add-on contents for disc games would be purchased within the game, Aoyama said.

Nintendo To Begin Charging Money For Some Online Gaming

Nintendo’s Wi-Fi Connection service has always been entirely free of charge, but the company will soon introduce a pay-to-play service for some games, it announced at Game Developers Conference.

“Nintendo Wi-Fi Connection Pay And Play” will let users subscribe on a game-by-game basis to certain titles. Nintendo project leader Takashi Aoyama announced the service at GDC, but did not say what upcoming games would require payment for the service, or how much they would cost.

To avoid customer confusion, Pay-And-Play games will have a red icon on the game’s box that reads Pay And Play, in place of the traditional blue Wi-Fi Connection icon, which will only be used for games that are free to play.

This is a pretty big change for Nintendo, who has always been adamant about wanting online gameplay to be free. While this might attract more developers to the service with a new revenue stream, it also might confuse consumers — and be a hassle if the payment system isn’t easy. You’ll use Wii Points to pay for the online gaming, so it should be interesting to see if this extends to the DS Lite or if it’s just restricted to Wii.

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Check It Out HERE 


GDC 2008: Grasshopper Composer Takada’s Musical Mission

Posted by james On February 22, 2008

Masafumi Takada, sound designer for Grasshopper Manufacture introduced himself as “sound designer, composer, and fire prevention supervisor at Grasshopper.” His hour-long talk discussed the ways in which he translates game graphics, design ideas, and even game creators into music.

“My theme is always translation,” he began, then fleshing out the concept of translation through arrangement of existing tracks. When doing the Resident Evil Umbrella Chronicles, he had to think about the fans, he said. “I didn’t want to disappoint them. This is a rails shooting game, so it had a different tempo from Resident Evil.”

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GDC 2008: More Mario Kart Wii Footage

Posted by justin On February 22, 2008


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