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  • You are at the archive for the Smash Bros. Brawl category &rarr


    Last Brawl Update:

    Posted April 14th @ 7:06 am by jahiggin

    I thought it fitting to post the last Brawl update, it is bitter sweet.  Below is part of the update and below that is a message found on the main page of the website concerning the last update.

    Basic Play

    • ■If you flick up while shielding, your character will actually jump straight out of the shielding animation. This technique also lets you perform your up smash straight out of your shield—but both of these moves can only be performed when the Tap Jump option is set to ON.
    • ■If you perform the command for rolling back onto the stage immediately after grabbing the ledge, the period of invincibility you enjoy while climbing up will be slightly longer than normal.
    • ■The attack you can perform when climbing up from a ledge changes when your accumulated damage climbs over 100% or so.
    • ■When your character has left the screen and is being displayed in a tiny hoop, you incur a little bit of damage known as hoop damage. However, once your damage climbs over 150%, you will no longer take damage in this fashion.
    • ■When a new challenger appears after a multiplayer match, the person who won the last match will fight the new character.
    • ■Stickers and CDs picked up by a computer-controlled player will not be added to your collection.
    • ■There is a general trend of throw strength throughout Brawl’s character roster. On the whole, characters with supernatural powers tend to have the most powerful throws, while fighters like the ones from the Fire Emblem series tend to have weaker ones.

    Check the Rest HERE

    This Smash blog has spanned about 300 posts in almost 11 months, but now it is time to say goodbye.

    Before creating this site, I knew I wanted it to be updated 5 days a week and support several languages. It was clear that this would be a massive scale for a website dedicated to a single game.

    A lot of people around me were particularly concerned when I told them I planned to write blog posts while development was ongoing and continue to provide updates. Some argued, some just looked concerned, and others asked, “Can you really do this?!”

    And all of the text in the articles was written by yours truly, Masahiro Sakurai. Make no mistake.

    But the real credit for making the unthinkable possible should go to the Brawl staff who took screenshots and did follow-up work, and the Nintendo home-page staff who did the updates.

    I also must thank the localization staff of Nintendo of America, who did the translation from Japanese to English, as well as the language specialists on the European production staff who handled the translation to several more languages.

    I feel gratitude for those who helped that I can barely express in words. This site has been supported by so many staff members.

    I created the Dojo with the intention of offering breaking news-type updates prior to the release of the game, and organizing the site so that it could be used as a database of features in the game after its release.

    Now that Brawl is available, I am hoping that players will continue to use the site as a resource for information.

    (This part is only posted on the Euro Dojo page)…But wait a second! The European version still isn’t out yet!! We’re still hard at work on it, so please hold on a little longer!

    Also, there’s always a chance that I will need to update sometime in the future with some kind of announcement.

    Thank you, everyone!
    4/14/2008
    Director of Super Smash Bros. Brawl,
    Masahiro Sakurai, Sora Ltd.

    Updates:
    5/22/2007-4/14/2008
    Updated on weekdays, 5 days a week
    Number of posts:
    About 300
    Languages offered:
    Japanese (original)
    North American English
    U.K. English
    German
    French
    Spanish
    Italian
    Highest amount of traffic:
    7,150,000 users in one week (worldwide)

    The End Of Brawl Updates Is Near

    Posted April 11th @ 10:34 pm by jahiggin

    The updates that we have been used to seeing every morning for the past 1 million years (its seems that long) will be coming to an end on April 14. I know it has been a while since we have posted the daily updates, especial since they started posting spoilers, but it will be weird not having it every morning.

    Smash Site

    GameStop Specials This Week

    Posted April 4th @ 3:50 pm by jahiggin

    GameStop Email

    Brawl Glitch Or New Technique?

    Posted March 30th @ 1:45 am by jahiggin

    A glitch, an oversight, or maybe just a great new technique for Link and Toon Link. I, as Link, was in the middle of a match against Zelda in Brawl’s Classic mode when the CPU used an Assist Trophy that turned out to be a Metroid. Just by chance I happened to be in the air and using Link’s Up B attack when the Metroid latched on. As what I can only describe as a reflex I kept tapping B while still holding up on the control stick. What wound up happening was Link would keep rising higher and higher until eventually shaking the Metroid off.

    Link

    Brawl-All Trophies And Challenges Completed

    Posted March 29th @ 11:25 am by jahiggin

    Smash Strategies

    Posted March 21st @ 11:41 am by jahiggin

     

    Brawl has only been out for about 2 weeks. Do you have a strategy yet? My strategy is to win any way as possible, yes I am a jerk. My strategy may not be the best, it works for me about half the time, so “4 color rebellion” has put together a list of strategies and tips that “may” help you become a better brawler.

    CH Videogames Weekly: Smash Bros. Brawl

    Posted March 20th @ 7:12 am by jahiggin

    Nintendo Talks Brawl Online Problems

    Posted March 17th @ 7:05 pm by jahiggin

    “As with the launch of any online-enabled game, especially one as popular as Super Smash Bros. Brawl, everyone wants to play at once. This puts a strain on the pipeline. We have seen improvements in online play performance every day since launch.” - Nintendo spokesperson

    Link 

    SUPER SMASH BROS. BRAWL SMASHES NINTENDO SALES RECORDS

    Posted March 17th @ 4:15 pm by jahiggin

    SUPER SMASH BROS. BRAWL SMASHES NINTENDO SALES RECORDS

    Wii Game Sells at a Rate of More than 120 per Minute

    REDMOND, Wash., March 17, 2008 – After just one week on store shelves, Super Smash Bros.® Brawl for Wii has become the fastest-selling video game in Nintendo of America’s history. Since its launch on March 9, the feature-packed fighting action game has sold more than 1.4 million units in the United States, including more than 874,000 on March 9 alone. It has sold at a rate of more than 120 units per minute between launch and March 16.

    Super Smash Bros. Brawl has made the leap from video game to cultural phenomenon,” said Cammie Dunaway, Nintendo of America’s executive vice president of Sales & Marketing. “Game reviewers and the public alike praise its fun game play and extensive, inventive content.”

    Super Smash Bros. Brawl features a nearly limitless variety of options for players. Dozens of classic Nintendo characters like Mario™ and Pikachu® are joined by industry icons like Sonic The Hedgehog™ and Metal Gear’s Solid Snake for all-out four-player battles. The endless customization keeps players coming back for more. The previous game in the series, Super Smash Bros.® Melee, became the best-selling Nintendo GameCube™ game of all time with more than 7 million copies sold worldwide, so it’s no surprise to see this latest installment racking up record numbers.

    (more…)

    $4,000 Wii Prize For Brawl Winner

    Posted March 16th @ 12:04 am by jahiggin

    Here is one of the prizes for the Winner of Nintendo’s official Wii tournament. (not the gamestop ones)

    wow.jpgwow1.jpg

    Link 

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