nintendowebframeworkThe image above shows a basic platformer built using HTML5, CSS3, and Javascript.  It shows off how easy development can be with the Nintendo Web Framework using existing web technologies that many developers are already familiar using.

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The image above shows a developer pipeline graphic.

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This image shows how Intel is working with Nintendo to convert existing iOS apps to javascript and CSS to deploy on the Wii U.  Very slick stuff.

More quotes from various media and developers at GDC 2013:

It looks really slick, and the editing tools have a publish button that sends the build right to Nintendo for approval

https://twitter.com/GameplayDev/status/317035939446808576

Nintendo’s Wii U Web Framework talk was very interesting. HTML5/JavaScript applications can be easily created for/ported to Wii U.

https://twitter.com/pkollar/status/317044964787900417

Yeah, presentation focused on apps at first but then confirmed they want it to work for games as well.

https://twitter.com/DatBoiDrew/status/317052084220489729

Super Ubi Land is a HTML5 based game so this announcement of Nintendo Web Framework is amazing! Things should be a lot easier for porting…

Here is the full summary of the GDC Panel from Polygon via GoNintendo:

  • Wii Street U was one of the first apps created using Nintendo Web Framework
  • this framework can help create apps that run on the GamePad, the TV, or both
  • it can also be used to port games that were developed using web technology
  • the software has the ability to make changes, refresh, and see them reflected on the GamePad or TV screen instantly
  • Sketch Battle wad demoed, a simple platformer developed entirely in JavaScript and then ported to the Wii U using Nintendo Web Framework
  • you can quickly create new stages using HTML backgrounds
  • you also have the option to use the GamePad’s camera and accelerometer
  • Sketch Battle will be included in the Nintendo Web Framework SDK as a demo
  • Nintendo Web Framework’s codename was Bamboo
  • the Framework SDK will be available for anyone to use free of charge after signing an agreement
  • devs will need to purchase a Wii U developer kit
  • Nintendo will not require concept approval
  • this will allow for use of freemium models in apps developed in the Nintendo Web Framework

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