A World of Keflings Set to be Released on Wii U – More than 7 million people have already experienced Kefling games.

OREM, Utah (Oct. 21 , 2014) – NinjaBee’s bestselling Keflings are set to be released on the Wii U system Nov. 13, 2014 in A World of Keflings for $9.99. Players will embark on a giant kingdom-building adventure and journey to exotic lands to help their tiny Kefling friends.
Play as your Mii character and help Keflings harvest resources to create and customize beautiful cities filled with fountains, workshops, castles and more! Complete quests, compose music, build a robot, rescue the princess, make friends with a dragon and help a creepy witch get even creepier in this exciting, friendly, city-building adventure!

A World of Keflings for Wii U includes:
Wii U Game Pad mini-map shows Kefling locations, idle Keflings and Keflings ready to level up
Wii U Game Pad displays Kefling level details
Wii U Game Pad mini-map remote access to all workshops
All DLC is included in the base game, including The Curse of the Zombiesaurus, Sugar, Spice and Not So Nice, and It Came From Outer Space.
Updated Next Gen Visuals

Users on other platforms have “kicked” the Keflings into downloadable game bliss.

• More than 7 million unique users having helped the Keflings build their kingdom
• More than 3 million full copies have been downloaded
• More than 1 million copies sold

“We think the Wii U system is the perfect home for Keflings and wanted to make sure we took the time needed to ensure that the Keflings felt right at home. I think users will be excited about all the extra content and added features we’ve included,” said Justin Hakanson, Project Manager for A World of Keflings.

For more information about A World of Keflings or any of NinjaBee’s other awesome games, visit www.ninjabee.com.

About NinjaBee
NinjaBee is an independent video game developer based in Orem, Utah and is a division of Wahoo Studios, Inc. Best known for the Keflings series of kingdom-building games, NinjaBee brings wit, humor and creativity to every game they make. Nothing is too silly or strange as they work to bring big ideas to life.