Rumor: The reason Need For Speed is coming to the Wii U so late
Supposedly inside information.
About six months after the release of Hot Pursuit, Nintendo, EA, and Criterion were working on Wii U devkits to port the engine to the system. Somewhere along the line, EA got really insistent about Autolog being mandatory for anyone with a Nintendo Network ID (which, back then, did not have a name or enough information for EA to go on). Something broke down and EA decided Need for Speed did not need to be a Wii U launch title.
EA and Nintendo’s relationship has been very intense recently. They honestly just need to hug it out and work together. I just wonder what other games this poor relationship will affect.
October 27, 2012
I am really getting tired of companies fighting companies, fans fighting companies, and fans fighting fans. While I am not completely sure if the delay of the Wii U version of Need for Speed: Most Wanted is due to the disagreement by these two gaming companies, it seems like the most likely cause. I really hope that EA and Nintendo can kiss and make up, like you are saying James, because it is only breeding negativity. I am very excited for Need for Speed: Most Wanted on the Wii U but really wish these big companies would quit their whining.