Top VC and WiiWare Titles
VC
1 - Super Mario Bros. 3
2 - Super Mario Bros.
3 - Super Mario World
4 - Mario Kart 64
5 - Super Mario Bros. 2
6 - The Legend of Zelda: Ocarina of Time
7 - Super Mario 64
8 - The Legend of Zelda
9 - Punch-Out!!
10 - Donkey Kong
11 - Pac-Man
12 - Donkey Kong Country
13 - Paper Mario
14 - The Legend of Zelda: A Link to the Past
15 - Kirby’s Adventure
16 - Star Fox 64
17 - Double Dragon
18 - Kirby 64: The Crystal Shards
19 - Excitebike
20 - BUBBLE BOBBLE
WiiWare
1 - My Pokemon Ranch
2 - Pong Toss - Frat Party Games
3 - Dr. Mario Online Rx
4 - Defend your Castle
5 - Final Fantasy Crystal Chronicles: My Life as a King
6 - TV Show King
7 - Pirates: The Key of Dreams
8 - LostWinds
9 - Family Table Tennis
10 - Cocoto Fishing Master
11 - Gyrostarr
12 - SPOGS Racing
13 - Wild West Guns
14 - Major League Eating: The Game
15 - Block Breaker Deluxe
16 - V.I.P. Casino: Blackjack
17 - Magnetica Twist
18 - Pop
19 - Toki Tori
20 - Protothea
Mario Super Sluggers Fact Sheet and Screens
Format: Wii™
Launch Date: Aug. 25, 2008
ESRB: E (Everyone) – Comic Mischief
Game Type: Sports
Players: 1-4
Developer: Namco Bandai
KEY INFORMATION
Let the Wii Remote™ controller be your bat as you join Mario™, Luigi™, Peach™ and the rest of the gang in a rocking, socking baseball extravaganza.
• Newcomers to gaming or sports titles will be up and running on Mario Super Sluggers in no time. Simply swing the Wii Remote to smack a home run, or use a pitching motion to toss the ball over the plate.
• Two, three or four players can pick up Wii Remote controllers and challenge one another to a full baseball game or compete in a host of baseball-themed mini-games. There’s even a home run hitting contest.
• Mario Super Sluggers boasts more than 40 playable characters, all Nintendo favorites. The single-player adventure mode allows the player to explore Baseball Kingdom, tackle dozens of fun baseball challenges and unlock new characters that can be used in any mode. You can also play with your Mii™ characters in Exhibition, Toy Field and Minigame modes.
Nintendo introduces WiiSpeak
LOS ANGELES, July 15, 2008 – At the E3 Media & Business Summit today, Nintendo unveiled an enhancement for its iconic Wii Remote™ controller and new games that promise to further enrich and engage players around the world. These offerings build on Nintendo’s ongoing efforts to remove the barriers between expert and novice video game players, an approach that has been instrumental in creating a paradigm shift for the industry since the advent of the Nintendo DS™ portable system and the Wii™ home console.
Wiikly Update: 1 WiiWare, 2 VC Games Announced
Enjoying a nice hot dog, tending to your flowers-not exactly the hallmarks of an adventurous lifestyle, right? Think again. This week’s additions to the Wii™ Shop Channel feature action and excitement in unlikely settings, from super-charged eating contests to a greenhouse that’s been invaded by a certain world-famous ape. We’ve also thrown in a classic scrolling actioner for those who prefer a more familiar brand of fist-flying combat. For WiiWare™ lovers and Virtual Console™ devotees alike, it’s a great week to get some unexpected kicks.
Nintendo adds new and classic games to the Wii Shop Channel at 9 a.m. Pacific time every Monday. Wii owners with a high-speed Internet connection can redeem Wii Points™ to download the games. Wii Points can be purchased in the Wii Shop Channel or at retail outlets. This week’s new games are:
Top WiiWare, VC titles of the week
Virtual Console
1 - Super Mario Bros. 3
2 - Super Mario Bros.
3 - Super Mario World
4 - Super Mario Bros. 2
5 - Mario Kart 64
6 - The Legend of Zelda: Ocarina of Time
7 - Punch-Out!!
8 - The Legend of Zelda
9 - Super Mario 64
10 - Donkey Kong
WiiWare
1 - My Pokemon Ranch
2 - Dr. Mario Online Rx
3 - Defend your Castle
4 - Gyrostarr
5 - Final Fantasy Crystal Chronicles: My Life as a King
6 - TV Show King
7 - LostWinds
8 - Cocoto Fishing Master
9 - Family Table Tennis
10 - Block Breaker Deluxe
North America: Top WiiWare, VC Downloads Up To July 2nd
WiiWare
1 (1) - My Pokémon Ranch
2 (2) - Dr Mario Online Rx
3 (3) - Defend your Castle
4 (10) - Gyrostarr
5 (4) - Final Fantasy Crystal Chronicles: My Life as a King
6 (8) - Cocoto Fishing Master
7 (5) - TV Show King
8 (7) - Block Breaker Deluxe
9 (6) - LostWinds
10 (9) - Family Table Tennis
11 (13) - V.I.P. Casino: Blackjack
12 (11) - Pop
13 (12) - Toki Tori
14 (14) - Protöthea
15 (N) - Magnetica Twist
16 (15) - Critter Round-Up
17 (16) - Star Soldier R
VC
1 (1) - Super Mario Bros. 3
2 (2) - Super Mario Bros.
3 (3) - Super Mario World
4 (5) - Super Mario Bros. 2
5 (4) - Mario Kart 64
6 (6) - The Legend of Zelda: Ocarina of Time
7 (9) - Punch-Out!!
8 (8) - Super Mario 64
9 (7) - The Legend of Zelda
10 (10) - Donkey Kong
11 (11) - Pac-Man
12 (12) - Donkey Kong Country
13 (15) - Paper Mario
14 (14) - Double Dragon
15 (17) - Star Fox 64
16 (19) - The Legend of Zelda: A Link to the Past
17 (18) - Kirby’s Adventure
18 (16) - SAMURAI SHODOWN
19 (20) - Kirby 64: The Crystal Shards
20 (13) - DIG DUG
Top 20 Games from All Nintendo Consoles/Handhelds
Nintendo Power has ranked what they believe to be the Top 20 games for all Nintendo consoles and handhelds. Do you have them all? ; )
NES
1. The Legend of Zelda
2. Super Mario Bros. 3
3. Mega Man 2
4. Super Mario Bros.
5. Metroid
6. Mike Tyson’s Punch-Out
7. Contra
8. Super Mario Bros. 2
9. Castlevania III: Dracula’s Curse
10. Ninja Gaiden
11. Mega Man 3
12. Zelda II: The Adventure of Link
13. DuckTales
14. Castlevania
15. Castlevania II: Simon’s Quest
16. Maniac Mansion
17. Bionic Commando
18. Dragon Warrior IV
19. Final Fantasy
20. Kid Icarus
Full Wired Interview with Miyamoto, Mario Galaxy Inspired by Escher
Wired: You said you get your inspiration for your games from hobbies and parts of your life. Give me an example of where an idea for a game came from.
Miyamoto: Well, I think in the end I could say that my inspiration comes basically from my own interests. So, for a concrete example, Nintendogs was a game where that came about because of the joy and the fun that I discovered in the different aspects of raising and training a dog. Now, in the cases of Super Mario Galaxy, again, not so much a hobby but coming from my interests, looking at kind of the joy of discovery and surprise in the creation of kind of maybe an Escher-like world where you have strange angles and things like that, as well as kind of the different types of fun you can have playing with the effects of gravity. So, those are not necessarily hobbies, per se, but things that interest me.
Thompson: Where exactly did the idea for Donkey Kong come from?
Miyamoto: Actually, when I’m designing a game, I start with the game system. So, Donkey Kong was based kind of on this idea of almost like a collage where you have a defined area, and you would essentially within that area be able to paste — and this is in terms of the graphics. Within that area, you’ve got specific elements that you’re pasting in there. The game system of Donkey Kong was the idea of you’re in this square, which of course is defined by the TV screen. And, originally the idea was that it’s a maze that you’re moving around in. And so in thinking of what types of art or graphics would go well in terms of representing this movement around kind of a maze, the idea was, well, if we have something big that you’re working toward, that serves as a clear objective. And so something big, a gorilla, gorillas are big, that would be a good point on screen.
Japan: July’s VC Releases
Famicom:
* Dig Dug (July 1st)
* Chack’n Pop
* Donkey Kong 3
Super Famicom:
* Fire Emblem: Thracia 776
Nintendo 64:
* Nothing!
Sega Master System:
* Space Harrier
Sega Mega Drive:
* Splatterhouse 2 (July 1st)
* Shining Force II: Ancient Sealing
PC Engine:
* Seirei Senshi Spriggan (July 1st)
* Kiki Kai Kai
* Darius Plus
* Blood Gear
Neo Geo:
* Samurai Shodown II
* Neo Turf Masters
MSX:
* Relics
* Eggy





