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Nintendo’s Recent Awards

By  •  Wii

NINTENDO HONORED FOR INNOVATION AS IT RIDES A WAVE OF COMMERCIAL SUCCESS

Video Game Industry Insiders Grant Wii and Nintendo DS Awards as The Legend of Zelda: Twilight Princess for …
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Factor 5 Talks Wii

By  •  Wii

Factor 5, developer of Rebel Strike for Gamecube, recently discussed the Wii and whether or not developers were using the Wii to its full potential. He also comments on …
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Diddy Kong Racing DS Facts

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Nintendo just sent out their press release for Diddy Kong Racing DS, which is available as of today for the DS.

MONKEYS BEHIND THE WHEEL: DIDDY KONG RACING DS …
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Nintendo’s Patent for the nPhone?
17 years ago

Nintendo’s Patent for the nPhone?

By  •  Wii

Nintendo was apparently thinking of a cell phone/gaming device at one point in time. They even went as far as to develop a patent for such a device. The …
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Kirby’s Adventure/DK Bongo Blast
17 years ago

Kirby’s Adventure/DK Bongo Blast

By  •  Wii

I recently posted on the MIA games of the Gamecube. Well, Matt from IGN just made mention of two of those MIA games coming to Wii in his recent …
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DDR Hottest Party to Wii
17 years ago

DDR Hottest Party to Wii

By  •  Wii

The popular dance franchise Dance Dance Revolution is on its way to the Wii in the form of ‘DDR Hottest Party’. Konami will be bringing DDR Hottest Party to …
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Japanese Hardware Sales

By  •  Wii

The latest sales from Japan are in:

  1. Nintendo DS Lite – 194,526 | 127,647 | 756,338 | 8,179,662
  2. Wii – 83,754 | 86,395 | 459,188 | 1,378,831
  3. PlayStation …
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Zoonami Working on Wii
17 years ago

Zoonami Working on Wii

By  •  Wii

Zoonami, the developer founded by ex-Rare employees, is now looking for qualified people to work on an upcoming Wii project. Could this be the infamous “Gamezero” or another completely …
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MIA Gamecube Games
17 years ago

MIA Gamecube Games

By  •  Wii

IGN Wii has an article about the Missing in Action Gamecube games. They have a list of games that never got released to store shelves for the GC. A …
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New Fire Emblem Screens
17 years ago

New Fire Emblem Screens

By  •  Wii

IGN Wii updated even more screens for the upcoming Fire Emblem game for Wii. The gameplay looks very similar to the Gamecube’s iteration, but it’s tried and true. The …
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News Channel Now LIVE

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Nintendo jumped the gun again on releasing one of their Wii Channels. As of early this morning, the News Channel is available for immediate download via an update. At this …
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Mortal Kombat Armageddon Wii Controls

By  •  Wii, Videos

Ed Boon demonstrates the latest in the fighting genre for Wii. Mortal Kombat: Armageddon for Wii promises to be a great experience with the Wiimote and nunchuk control scheme. …
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Q1 Wii Release Schedule

By  •  Wii

Nintendo put out a press release today regarding launch dates and schedules for all the Wii games that are coming out in Q1 2007. They touch on Mario Kart 64 …
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Gamepro Interviews Reggie

By  •  Wii

Gamepro sat down with Reggie Fils-Aime to discuss the recent success that is Nintendo Wii. They discuss some interesting topics ranging from HD to what games people should buy …
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Super Paper Mario to Wii in April

By  •  Wii

4cr has posted a new development that popped up in the latest Nintendo Power magazine.  Nintendo is planning on releasing Super Paper Mario for the Wii in April according …
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Hotel Dusk Room 215 Released Today

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A very anticipated DS title has released today: Hotel Dusk Room 215. I have personally been looking forward to this for the last few months. It looks like a …
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Sequel to Big N Franchise Soon?

By  •  Wii

Big news here! Gonintendo got a tip about a sequel to an existing Nintendo franchise that will be announced soon. Nintendo Dream magazine is reporting on this news:

Nintendo …
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Review: The Legend of Zelda: Twilight Princess

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At this point, my Wii game library is comprised of only 4 games (including Wii Sports). I’ve saved the best game for last–The Legend of Zelda: Twilight Princess.

There are so many things to say about this game and most of you probably know everything about it. But, for those that don’t, I’ll try to give a comprehensive review anyway. I’ll try not to mention names or anything to spoil the game.

Twilight Princess starts out with everyone’s favorite pointy-eared hero: Link (or whatever you happen to call him). You start in a small village and progress through the game as most other games. Link is asked to deliver something to Hyrule Castle. Like most Zelda games, the story usually starts small and builds as you progress the game. This Zelda adventure is no different. The scope of the game, as far as you know in the beginning, is to deliver an item and save your friends. Isn’t it amazing how Link always gets himself into trouble after that? Anyways, after about 15 hours into the game, you start to see the BIG picture. The story balloons into the whole battle of good v. evil as you go on.

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The story is absolutely amazing and is just as enjoyable playing through a second time. I haven’t beaten the game twice yet, but I’ve picked up on some things that make a lot more sense now. The story and characters really make Twilight Princess a true masterpiece. There are plenty of twists and turns throughout the game. Some things you expect to happen don’t and others….well, you’ll see. Overall, the story immerses you even more so than the controls.

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The gameplay in Twilight Princess is the pinnacle of puzzle-solving and adventure games. There is nothing more rewarding than going through a dungeon only to get stuck, then miraculously figure out the solution. I can remember at least 2 or 3 times when I stumbled upon a solution to a puzzle. Afterwards, I thought to myself: “There is no way I would’ve figured that out had I not been swinging my sword or shooting something.” Another great thing is how the game builds upon itself for more challenging obstacles. Trust me, it doesn’t get easier as you go along. I thought I had seen every possible type of puzzle since I’ve played all the games, but there are quite a few that had me stumped in the later levels. The gameplay is fun and engrossing the more you play. The controls complement the gameplay very well.

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The controls, for the Wii version anyway, are very unique. The sword and other weapons like the bow are controlled with the Wiimote, while other movements are controlled using the nunchuk. The controls are very precise and create a very vivid interaction with objects and enemies around you. The accuracy of the Wiimote for aiming is pristine. I’ve never played anything that was more responsive and downright fun to use.

The ability to transform into a wolf is an amazing addition and adds new gameplay experiences to the Zelda series. Controlling the wolf has its advantages over being human. For one, wolf Link can run faster than human Link. There are also some other distinct advantages/disadvantages of each form, but some are probably spoilers. The game really needs to be played in order to fully experience everything.

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