Perrin Kaplan recently confirmed that the Wii has 3 games with 1 Million units sold each. The Legend of Zelda: Twilight Princess has sold through a million in the US …
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Nintendo just sent out their press release for Diddy Kong Racing DS, which is available as of today for the DS.
MONKEYS BEHIND THE WHEEL: DIDDY KONG RACING DS …
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1. Dragon Quest IX NDS Square Enix 2. Final Fantasy XIII PS3 Square Enix 3. Biohazard 5 PS3 Capcom 4. Metal Gear Solid 4 PS3 Konami 5. Gundam Musou PS3 …
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The latest issue of Nintendo Power is now out on stands, and we have the scoop on all the latest information straight from the source.
Most Wanted (Wii)
- Super Smash Bros. Brawl
- Metroid Prime 3: Corruption
- Super Mario Galaxy
- Final Fantasy Crystal Chronicles: Crystal Bearers
- Fire Emblem
Most Wanted (DS)
- The Legend of Zelda: Phantom Hourglass
- Pokemon Diamond/Pearl
- Final Fantasy Crystal Chronicles: Ring of Fates
- Wario: Master of Disguise
- Mega Man Star Force
Nintendo jumped the gun again on releasing one of their Wii Channels. As of early this morning, the News Channel is available for immediate download via an update. At this …
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A cool post has been made over at the IGN Wii forums about some Twilight Princess Easter Eggs. It’s a long list of some facts and cool secrets you may or may not know about the game. Here’s the list in no specific order:
WARNING: THERE ARE SOME SPOILERS
“Here is a list of Easter Eggs in the game. Enjoy (the work of someone who goes by the name of Ecurevil…):
– After defeating an enemy, press A without moving and Link will perform the cool-looking flourish move(spinning his sword before sheathing it) like he does in cutscenes. This may only work on harder enemies.
– On Epona, press A to get the speed boost then draw your sword, Link will hold it above his head like he’s going in to battle.
– When going in to a group of enemies on Epona, you can do a quick dismount, and Link will hop off with a backflip. Similarly, if you mount Epona while running from the back, Link will hop up and speed off.
– You can talk to Epona when you’re beast Link. She tells you to hurry up and change in to your human form.
– The night sky is an accurate representation of the real night sky. Stars are the correct brightness, and constellations such as Orion and Cassiopeia. The moon moves, but the stars stay still, however.
– Hyrule in this game is geographically the same as in Ocarina of Time. (flipped horizontally for the Wii version, as we know)
Nintendo put out a press release today regarding launch dates and schedules for all the Wii games that are coming out in Q1 2007. They touch on Mario Kart 64 …
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IGN is reporting that one of the greatest N64 games-Mario Kart 64-is on its way to the Virtual Console next Monday. The VC is getting some great support recently …
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Sweet! I just downloaded Zelda: A Link to the Past from the Wii Shop Channel. There was no mention of it on Nintendo’s site, but it IS online and …
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Wow, every week we hear of more and more speakers for this coming Game Developers Conference in March. Cubed3 is reporting that the gaming legend himself, Shigeru Miyamoto (creator …
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A very anticipated DS title has released today: Hotel Dusk Room 215. I have personally been looking forward to this for the last few months. It looks like a …
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Zelda’s Producer (for both Twilight Princess and Phantom Hourglass) was interviewed recently in the Japanese mag Nintendo Dream. He discusses a little bit of the gameplay in the DS …
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I still haven’t received my new Nintendo Power magazine, but apparently some people have. The rumor right now is that Nintendo is planning on releasing The Legend of Zelda: …
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The Game Developers Conference for 2007 (which runs from March 5-March 9 in San Francisco) has some high profile speakers, and two more have been added to the list: …
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Cubed3 is reporting that Nintendo has updated their release schedule for 2007 in Europe. The release schedule includes release dates for Excite Truck, Children of Mana, etc. The big …
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I know the news has been slow this past week. If you’re getting bored though, check out the forums page. Poke around and post anything you like. Start a war …
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At this point, my Wii game library is comprised of only 4 games (including Wii Sports). I’ve saved the best game for last–The Legend of Zelda: Twilight Princess.
There are so many things to say about this game and most of you probably know everything about it. But, for those that don’t, I’ll try to give a comprehensive review anyway. I’ll try not to mention names or anything to spoil the game.
Twilight Princess starts out with everyone’s favorite pointy-eared hero: Link (or whatever you happen to call him). You start in a small village and progress through the game as most other games. Link is asked to deliver something to Hyrule Castle. Like most Zelda games, the story usually starts small and builds as you progress the game. This Zelda adventure is no different. The scope of the game, as far as you know in the beginning, is to deliver an item and save your friends. Isn’t it amazing how Link always gets himself into trouble after that? Anyways, after about 15 hours into the game, you start to see the BIG picture. The story balloons into the whole battle of good v. evil as you go on.
The story is absolutely amazing and is just as enjoyable playing through a second time. I haven’t beaten the game twice yet, but I’ve picked up on some things that make a lot more sense now. The story and characters really make Twilight Princess a true masterpiece. There are plenty of twists and turns throughout the game. Some things you expect to happen don’t and others….well, you’ll see. Overall, the story immerses you even more so than the controls.
The gameplay in Twilight Princess is the pinnacle of puzzle-solving and adventure games. There is nothing more rewarding than going through a dungeon only to get stuck, then miraculously figure out the solution. I can remember at least 2 or 3 times when I stumbled upon a solution to a puzzle. Afterwards, I thought to myself: “There is no way I would’ve figured that out had I not been swinging my sword or shooting something.” Another great thing is how the game builds upon itself for more challenging obstacles. Trust me, it doesn’t get easier as you go along. I thought I had seen every possible type of puzzle since I’ve played all the games, but there are quite a few that had me stumped in the later levels. The gameplay is fun and engrossing the more you play. The controls complement the gameplay very well.
The controls, for the Wii version anyway, are very unique. The sword and other weapons like the bow are controlled with the Wiimote, while other movements are controlled using the nunchuk. The controls are very precise and create a very vivid interaction with objects and enemies around you. The accuracy of the Wiimote for aiming is pristine. I’ve never played anything that was more responsive and downright fun to use.
The ability to transform into a wolf is an amazing addition and adds new gameplay experiences to the Zelda series. Controlling the wolf has its advantages over being human. For one, wolf Link can run faster than human Link. There are also some other distinct advantages/disadvantages of each form, but some are probably spoilers. The game really needs to be played in order to fully experience everything.
The latest issue of Game Informer has some information about both Zelda: Phantom Hourglass as well as a new Zelda adventure coming to Wii. The magazine speaks of a …
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