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Search Results for: matt bozon interview

Pure Nintendo interviews WayForward about Sigma Star Saga DX

By  •  April 2, 2025

Pure Nintendo: I appreciate you taking the time to chat with Pure Nintendo. Please introduce yourself to our readers…

Matt Bozon: Hello! I’m Matt Bozon, one of the founding members …
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Interview – What Could Have Been: @WayForward’s ‘Shantae for Smash’ Campaign

By  •  March 2, 2016

As a part of our companion coverage to our interview with WayForward about all things Shantae, we sat down with Matt Bozon to discuss what could have been with their …
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Review: Shantae Advance: Risky Revolution (Nintendo Switch)

By  •  September 19, 2025

As a “lost chapter” restored, Shantae Advance: Risky Revolution has to balance the reality of being a 20-year-old game that’s also polished and updated to modern sensibilities. It falls short …
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Pure Nintendo Magazine Reveals the Cover of Issue 27 (Feb/Mar), Available Now!

By  •  February 29, 2016

Nashville, TN – February 29th 2016 – Indie developer WayForward has been in the video game business for twenty-six years, producing countless games for generations of gaming platforms. In 2002, WayForward, released …
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IGN Voice Chat Summary

By  •  January 26, 2009

In this episode it seems like IGN takes a few hits at the people of neogaf. You can see it through out the summary and this statement that Bozan says at the beginning of the summary.

“We can do without the Neogaf Summary Guys”

Honestly IGN everyone respects you but no one wants to listen to you guys talk for about 40 minutes. All what people really want to know is the info you guys give. IGN has such a foot in to door with the industry, they have a good idea of what going on, and people respect that. Don’t go down on people just because they don’t want to listen do you, just be thankful for what you do have. One reason I don’t wright a rant about every single post I make is that people don’t always want to hear or read a  rant, they just want the info. Sorry that’s my rant for the day.

December NPD:
-DeBlob sold 250,000
-Shaun White 450,000

Indy Trailer Wii:
-Broke on Youtube
-The Wii and DS games have been finished for a while according to Matt’s Editor

TMNT Smash Up:

-“Saw some people on the Gaf thread bitching about it”

WiiFit:
-Matt grew a beard to cover up for his Holiday weight gain
-Lost ten pounds in post holiday weight on the Wiifit plan

Winter:
-2 Years ago, 12 guys 6 weeks.
-About it showing it without having a publisher … “It worked for Conduit”
-“People who said it looks like a PSX game are idiots”
-10,000 signatures for one of the petitions, many fans sites picked up the story
-Matt, Guys from N-Space haven’t been overwhelmed with publishers like High Voltage was after the unveil. Hasn’t spoken to the N-Space guys in days.
-The N-Space guys says the Winter demo allowed them to get other products
-Bozon, like at WayForward the Shantae demo allowed them to get other projects.
-Bozon believes Scribblenauts will find a publisher since, like Conduit, it will be finished regardless
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Nintendo Voice Chat Podcast Summary

By  •  January 20, 2009

GTA: Chinatown Wars

– Craig got to play it last week
– Showed him early part of the game
– Craig had certain expectations, he’s pretty psyched
– A lot of emphasis placed on touchscreen “side-things”
– Will need your stylus in your hand
– One minigame has you shoving trash aside looking for drugs
– Game engine runs on top screen, bottom screen is where the story happens + touch screen minigame
– Fixed perspective angle
– Never cuts away from action on the top-screen – will still see action on top screen during minigames
– Not hiding from being M-rated
– You’re a drug dealer – buy and sell drugs, dialoge all f-bombs and s word, there is violence
– Blood stays on the road when you run over someone
– Bozon’s excited for the game
– Engine itself runs really smooth – Craig didn’t see frame rate falter – 30 FPS
– No voice-overs, subtitles in cut-scenes – there’s only environmental voice – radio stations are instrumental (probably due to limitations of the cartridge)
– Can listen to radio while walking around
– Not too much humor in the first 5 missions
– Surveillance cameras are hidden packages in the city – if you destroy one of the cameras it can affect the price of what you can get for drugs
– Comes out March 17
– Game is ambitious, it’s a full-fledged GTA experience – Taken seriously at Rockstar
– Bozon thinks he might get more play out of Chinatown Wars than GTAIV
– Huge focus on online – next month we’ll know more about online

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IGN Nintendo Voice Chat Podcast Summary

By  •  September 9, 2008

-Bozon is playing through Mega Man 9. Currently Embargoed. He’s stuck on Wily

Mystery Case Files MillionHeir:
-Good fit for DS.
-Appears to be going after Professor Layton audience, but in reality it’s a different beast.
-Easier than Professor Layton.
-Fairly casual game.
-You find items hidden in busy scenery.
-If you play the game a second time you’ll get different items to find, adding to the replay value.
-Score given: 7.7
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IGN Nintendo Voice Chat podcast Summary

By  •  August 18, 2008

Mario Super Sluggers
– The more you play it, the more you enjoy it – Bozon
– A lot of waggle
– With nunchuck you can aim, becomes a little more fun
– Arcade baseball, fun

– IGN exclusives planned throughout the week

NPD Data
– Nintendo still on top
– Crazy numbers since July wasn’t a huge month for Nintendo
– Bozon says that third-party games ARE selling on Wii, he had the numbers right in front of him
– Upward trend with sequels (Madden, Guitar Hero)
– Matt says there are a lot of misconceptions about sales numbers on Wii
– Tiger Woods selling best on Wii

– Some talk about Metroid Prime 3, Matt praises its graphics highly – Says art the best on Wii. Galaxy has better tech.
– Bozon thinks he likes Metroid out of the big 3, Matt still sticks by Mario Galaxy – loves music, looks good on the new screen in the IGN demo room

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IGN Nintendo Voice Chat podcast summary

By  •  June 3, 2008

Capcom event
– Coverage going up at 5 AM PST tomorrow
– Third-person Sci-Fi action game will be revealed

Protöthea
– Dull, bland
– Random that it was even remade

Toki Tori
– Awarded with an 8.0
– Good game, even at $10
– Fun – only downside is its price
– Straight up puzzle platforming

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IGN Nintendo Voice Chat Summary

By  •  May 21, 2008

WiiFit:
-Video review from Matt’s house coming later this week. Enjoy Stalkers.
-No multi player mode of any kind.

We Ski:
-Not so good.
-You can play 4 player mode but only one person can use the balance board
-The mini-game in WiiFit is better than We Ski.

~Konami Event~

-Rock Revolution DS
-More of a Rhythm game. You pick from one of four instruments.
-4 licensed songs were there
-Not so good, its just not a very good game

-International Track and Field DS.
-Really good, challenging.
-A lot of fast motioning with the stylus.

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IGN Wiik In Review Summary

By  •  February 29, 2008

 Thanks to Milabrega for the summary: 

Okami:
-Full widescreen now
-No paper filter likely since they didn’t mention that

Biohazard 0:
-Japan only release right now
-Not a remake, not going to be running 16:9

Crap Games (Podcast Filler?):
-Agatha Christy = 4.9
-Kidz Sports International Soccer = 1.0 “A total turd”
-London Taxi Rush Hour = looks like a bad n64 game

MX Vs. ATV Untamed:
-Floaty, Frame rate is kind of weak

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IGN Wiikly Review Summary

By  •  February 15, 2008

Matt talks “Deadly Creatures” by THQ: Think that it takes place in a wasteland, maybe after man is dead. One of the final stages could be a broken down gas station in middle of the destert. “Looks like it could be pretty cool. Graphics aren’t too bad for Wii.”

-Matt mentions that some people thought that the trailer shown on IGN is “CGI”. It in fact is NOT, according to THQ. It is real-time graphics. “Hopefully that’s true..” Says Bozon

-Not one of the “dark games” that they have been talking about. More stuff coming the week AFTER GDC about it. IGN wants to have a “correct blowout” for said dark game.

-DQ: Swords: “Pretty cool, very very thin. Straightforward. Perfect for 7-year old niece.”
“A cool un-gamer game.”-Bozon. More options needed in controls. Diagonals don’t always register as they should. “Could have been on Wii-Ware for $10.”-Bozon

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IGN Wiikly Review Summary

By  •  February 11, 2008

Not sure why this is showing up now, but thanks to the people over at neogaf for putting this together.

Summary Complete:

Smash Bros.:

-Pikmin are multiple throw items.
-Matt has been trying to force himself into using the wii-mote only option. Fran a more core smash player, found he could do everything he needed to do with the option, though he still prefers to use the GC.
-Better than Galaxy/Metroid?? Matt: No, not for him. It is a really damn fine great fighter, but it does have some issues that need to be acknowledged.
-They haven’t decided who will review it, perhaps multiple people since its so huge

SSE:

-Matt on SSE: Its not entirely polished, its a good single player mode but it does have its flaws
Some loading screens have ten second loads.
-Bozon “There may be a different ending i still gotta get”
-Bozon “It did start to get more fun, at about the 50% mark when you’re no longer playing to unlock characters and the evil presence really makes its mark and you want to start it”
-When it comes to review, even though we don’t love the single player much, we realize its a multiplayer oriented game so it won’t be doc’d a lot of points for what is essentially a side mode, they then go on to list the vast amounts of other side modes

MoH:Heroes Australia:

-No explanation provided for why there was no online
PR said it was a misprint on the box.

BoomBlox:

-We like it, fun Jenga-style game for the Wii, feels like it was designed for the Wii.
-Bozon originally thought it would be a mid 7.0’s game before going over to EA thinking it would be kinda meh, apparently after the EA visit he’s enthused about the game.
-Matt’s biggest let down was that in the level editor when you start to make huge levels, there could be some slow down, they hope its fixed prior to release.
-“Its one of those games that’ll get a score, but really its a fun game to play with the family”

Okami:

-No advertising blowout, no TV commercials
-No New Content, but the controls are feeling better and it looks better.

Julian (Factor 5 President) Interview:

(Paraphrased responses but very accurate)

Q — Will this game push the Wii Hardware?
A — We want to push the hardware, for us its easy to push the hardware. A lot of it is exploiting the uniqueness of the Wii. On the graphical side of course we are going to try to out due everything else on the platform, like we did with the GC star wars games, but of course the emphasis is on the controls. He personally really loves the pointing device. Pointing stuff is probably the biggest innovation they are working on right now.

-Matt and Bozon talk a little about how some games over-use the waggle just to waggle(No specifics) then talk about PES and their innovative use of the IR.

Q — Are you going to use the nun-chuck controller?
A — I can’t comment yet, you try to design every game for the Wii to avoid the nun-chuck, but for some games the nun-chuck is a very viable option. When trying to go casual, the first barrier to over come is the ability to not have to use the nun-chuck.

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IGN Wii-k in review podcast summary

By  •  January 26, 2008

THQ Dan Ryan (associate game designer) on podcast
– Could see another Smackdown game next year
– Matt thinks it’d be crazy, since usually, it’s not considered a yearly franchise
– Bozon thinks first game was a great first step for the franchise
– Fun, great first effort
– Impossible to put in all modes, etc in first game for Wii plus motion controls with no problem
– Ryan says they read reviews, take everything into account
– Can’t confirm/deny there’s another game in the works
– May want to change the game to add more interaction
– Ryan knows fans had like it, but had bigger expectations, went to casual-gaming pick up and play audience
– Anyone could play, have fun with it immediately
– Mii functionality could be taken further – Ryan loves the Wii features, weather channel can be used, mail from characters, etc.

– During the podcast, Matt and Bozon are always shirtless
– Event like last year at Wrestlemania – may get more official news there
– More interesting guests on the show in the future – Ryan exits

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