Image

Gamecube

GAMES’s 100 greatest titles of all time: As voted on by customers

By  • 

1 Call of Duty 4 (Multiformat)
2 Zelda Ocarina of Time (N64)
3 Final Fantasy VII (PSone)
4 Grand Theft Auto IV (Multiformat)
5 Super Mario 64 (N64)
6 007 Goldeneye (N64)
7 Halo 3 (Xbox 360)
8 Metal Gear Solid (PSone)
9 Half Life 2 (Multiformat)
Read More

Gearbox’s Pitchford: Wii ‘Risk’ Paid Off, Gamecube Success Underrated

By  • 

“I don’t agree that [Nintendo] were on a downward trend, but I do agree that they wanted to reach more customers than they were reaching.

Depending on how you look …
Read More

IGN Nintendo Voice Chat Summary

By  • 

– They talk about the iPhone 3G and Super Monkey Ball
– Bozon thinks the iPhone will become a good gaming platform
– Craig wants an air hockey game for iPhone like the demo that was shown at E3 a while back
– NCAA and Top Spin coverage coming tomorrow
– Madden 09 is looking good and has good Wiimote capabilities, feels like PES08
– Matt says it’s running at 30FPS, but “really solid,” looks noticeably better than 08
– Rock Band guitar is wireless and drums are wired, take up both USBs

– The Guitar Hero guitar won’t work on Rock Band Wii
– Hulk for Wii is horrible, has “epic fog” like in Superman 64, controls suck
– Tiger Woods > We Love Golf
– Craig downloaded My Pokemon Ranch, he can’t “find a game in there”
– The game will give you missions where you catch ___ Pokemon and bring them back
– Spyborgs is built heavily around co-op play
– Damon says it’s like a combination of Ratchet & Clank and Lego Star Wars, isn’t very excited about it
– Star Wars: Force Unleashed doesn’t look hideous, though they think some of it is bullshots
– Tenchu for Wii “came out of nowhere,” hasn’t been good since the first game, though it looks decent
– Wild Earth is basically Afrika if you “put on glasses with vasoline on them and if you were really drunk and your whole world looked sluggish,” like Pokemon Snap

Read More

Take-Two Interactive Software, Inc. Reports Strong Second Quarter Fiscal 2008 Financial Results

By  • 

NEW YORK: Take-Two Interactive Software, Inc. (NASDAQ:TTWO – News) today announced financial results for its second quarter ended April 30, 2008.

Net revenue for the second fiscal quarter was $539.8 million, compared to $205.4 million for the same quarter of fiscal 2007. Second quarter sales were led by the blockbuster, critically acclaimed Grand Theft Auto IV for Xbox 360® video game and entertainment system and PLAYSTATION®3 computer entertainment system.

Net income for the second quarter was $98.2 million or $1.29 per share, compared to a net loss of $51.2 million or $0.71 per share in the second quarter of fiscal 2007.

Read More

GameDaily: Top 25 GameCube Games
16 years ago

GameDaily: Top 25 GameCube Games

By  • 

I have to say that this is a pretty good list. I do not 100% agree with the order of it, but I did not make is …
Read More

IGN Nintendo Voice Chat Summary

By  • 

WiiFit:
-Video review from Matt’s house coming later this week. Enjoy Stalkers.
-No multi player mode of any kind.

We Ski:
-Not so good.
-You can play 4 player mode but only one person can use the balance board
-The mini-game in WiiFit is better than We Ski.

~Konami Event~

-Rock Revolution DS
-More of a Rhythm game. You pick from one of four instruments.
-4 licensed songs were there
-Not so good, its just not a very good game

-International Track and Field DS.
-Really good, challenging.
-A lot of fast motioning with the stylus.

Read More

Nintendo Ordered to Pay $21 Million for Patent Infringement

By  • 

LUFKIN, Texas (AP) — Nintendo of America Inc. was ordered to pay a small East Texas gaming company $21 million Wednesday for infringing on a patent while designing …
Read More

Australian Official Brawl Press Release

By  • 

Nintendo will release the highly anticipated Super Smash Bros.™ Brawl 26 June 2008. The first Super Smash Bros. for Wii™ is an action packed fighting game that includes more moves, more levels, online battles, Nintendo Wi-Fi Connection, a variety of control options, a host of playable characters, and even an adventure mode that’s a full game in itself!

Super Smash Bros. Brawl is a game play experience where characters from around the Nintendo universe meet up in Nintendo locales to battle it out. Choose from a number of iconic and new characters including Mario, everyone’s favourite plumber; Meta Knight, the sword-wielding nemesis of Kirby; Pit, the angelic archer from Kid Icarus™; Zero Suit Samus, the powerful Metroid® series heroine; Sonic the Hedgehog from SEGA®, and Solid Snake the solider from Konami’s Metal Gear series, among a host of others.

Read More

Official Press Release: Who’s The Best Brawler Of Them All? Brawl Comes To Europe June 27th

By  • 

Note: We already knew Brawl was coming to Europe June 27th. This is the official Press release from Nintendo.

Time to settle old scores and let the Wii decide with the launch of Super Smash Bros. Brawl

The next super-charged generation of brawling rumbles onto the Wii with Super Smash Bros. Brawl hitting the shelves in Europe, on the 27 June 2008. Packed with a whole host of new features including a bulging character roster, an accessible and intuitive combat arena editor, multiple battle modes, an engrossing single player storyline and for the first time, the ability to take battles online, Super Smash Bros. Brawl is set to bring the fast, furious and frenetic world of the brawl to the masses!

Super Smash Bros. has always been about pitching Nintendo’s iconic characters against each other and settling long-standing arguments on who is the toughest in four-player bouts. Keeping this concept at its heart, Nintendo has upped the challenge by introducing 16 new characters into the fray – bringing the total playable to 35 – including familiar heroes such as Solid Snake, Wario, Diddy Kong and Sonic the Hedgehog. Never before have gamers had to master their combat style so finely, practicing and perfecting signature moves and combos to ensure they remain on top of the brawling pile.

Read More

2K Sports and Konami Swing into Action with MLB® Power Pros 2008

By  • 

Critically acclaimed baseball franchise gets ready for another season of great family fun

New York, NY, and El Segundo, CA – May 8, 2008 – 2K Sports, the sports publishing label of Take-Two Interactive Software, Inc. (NASDAQ: TTWO), and Konami Digital Entertainment, Inc., today announced the next iteration of the wildly popular baseball franchise, MLB® Power Pros 2008, scheduled to be available for Wii™ home video game system from Nintendo and PlayStation®2 computer entertainment system this July, as well as Nintendo DS™ later this fall. As the highest-rated and top-selling baseball title in Japan, MLB Power Pros was available in North America for the first time last year. Its comedic visual appeal of miniature Major League Baseball player models has attracted a dedicated following through its easy-to-use controls and addictively fun gameplay experience.

Read More

The Wii/Cube ‘dual shock’ controller
16 years ago

The Wii/Cube ‘dual shock’ controller

By  •  Wii

Wii Dual Shock Control

Want to feel the control rumble as you crash and smash your way through games, experience your Wii gaming in a whole new …
Read More

BUCKLE UP! MARIO KART WII PUTS EVERYONE IN THE DRIVER’S SEAT

By  • 

New Wii Wheel Brings Motion Controls to Nintendo’s Racing Franchise

REDMOND, Wash., April 28, 2008 – Since the invention of the automobile, kids have pantomimed driving with pretend steering wheels. Since the dawn of the video game age, people of all ages playing racing games have twisted and turned their controllers to steer their vehicles, even though it had no effect on the action on the screen. Now, Mario Kart® Wii makes these fantasies a reality and brings a new level of immersion and interaction to video games.

Read More

Cube Vs. Wii top 10 Software

By  • 

Best-selling Gamecube Software (Source: Wikipedia)

1. Super Smash Bros. Melee (7.09 million) 2. Super Mario Sunshine (5.5 million) 3. Mario Kart: Double Dash!! (4.67 million) 4. The Legend of Zelda: …
Read More

Nintendo Earnings: End Of Fiscal Year

By  • 

GBA (all versions): 81.06m NA: 41.64m Japan: 16.88m Other: 22.53m

Gamecube: 21.74m NA: 12.94m Japan: 4.04m Other: 4.77m

Current hardware LTD: NDS: 70.60m NA: 22.39m Japan: 22.38m Other: 25.82m

Wii: …
Read More

Stray Bullet Games Looking For A Wii Programmer

You may not be, to excited, by the title of the post. Who knows, you still may not be to excited after I tell you a little more, but I …
Read More

GamesRadar: Best Video Game Stories Ever

Heres the 15 best:

Metal Gear Solid (1998, PlayStation, PC) Grim Fandango (1998, PC) The Longest Journey (2000, PC) Grand Theft Auto: San Andreas (PS2, Xbox, PC, 2004) Beyond Good …
Read More

Cubed Interview: Bandai Namco Talks Tales of Symphonia on Nintendo Wii

Cubed³’s Adam Riley: First of all, why make a sequel to Tales of Symphonia on Wii, rather than create a brand new ‘Tales of’ storyline?

Teruaki Konishi-san, Producer: The original …
Read More

Top