This is a not so new trailer for Hotel Dusk: Room 215. It shows off some cool cutscenes and a little gameplay. I’ve been getting more and more interested …
Read More
Now that Christmas has passed the number crunchers are working furiously to find out who is winning the console war. The first estimates are placing the Wii at two to …
Read More
I’m a couple days late but I finally completed mission in snowdriftland (www.mission-in-snowdriftland.com). It was a fun little platformer done in flash that even ran well on my mac …
Read More
Merry Christmas to everyone. I hope all of you have an awesome day exchanging gifts and eating more than your fill of food :) Also, don’t forget that Nintendo is …
Read More
This news is hot off Nintendo’s press website: new games announced for this coming Monday (Xmas) and for next Monday (New Years’ Day). I’ll quit with the talking and …
Read More
Apparently the new Forecast Channel has actual constellations in the background. Constellations like the Big Dipper (Ursa Major) and Orion can be plainly seen in the background when zoomed …
Read More
At this point, my Wii game library is comprised of only 4 games (including Wii Sports). I’ve saved the best game for last–The Legend of Zelda: Twilight Princess.
There are so many things to say about this game and most of you probably know everything about it. But, for those that don’t, I’ll try to give a comprehensive review anyway. I’ll try not to mention names or anything to spoil the game.
Twilight Princess starts out with everyone’s favorite pointy-eared hero: Link (or whatever you happen to call him). You start in a small village and progress through the game as most other games. Link is asked to deliver something to Hyrule Castle. Like most Zelda games, the story usually starts small and builds as you progress the game. This Zelda adventure is no different. The scope of the game, as far as you know in the beginning, is to deliver an item and save your friends. Isn’t it amazing how Link always gets himself into trouble after that? Anyways, after about 15 hours into the game, you start to see the BIG picture. The story balloons into the whole battle of good v. evil as you go on.
The story is absolutely amazing and is just as enjoyable playing through a second time. I haven’t beaten the game twice yet, but I’ve picked up on some things that make a lot more sense now. The story and characters really make Twilight Princess a true masterpiece. There are plenty of twists and turns throughout the game. Some things you expect to happen don’t and others….well, you’ll see. Overall, the story immerses you even more so than the controls.
The gameplay in Twilight Princess is the pinnacle of puzzle-solving and adventure games. There is nothing more rewarding than going through a dungeon only to get stuck, then miraculously figure out the solution. I can remember at least 2 or 3 times when I stumbled upon a solution to a puzzle. Afterwards, I thought to myself: “There is no way I would’ve figured that out had I not been swinging my sword or shooting something.” Another great thing is how the game builds upon itself for more challenging obstacles. Trust me, it doesn’t get easier as you go along. I thought I had seen every possible type of puzzle since I’ve played all the games, but there are quite a few that had me stumped in the later levels. The gameplay is fun and engrossing the more you play. The controls complement the gameplay very well.
The controls, for the Wii version anyway, are very unique. The sword and other weapons like the bow are controlled with the Wiimote, while other movements are controlled using the nunchuk. The controls are very precise and create a very vivid interaction with objects and enemies around you. The accuracy of the Wiimote for aiming is pristine. I’ve never played anything that was more responsive and downright fun to use.
The ability to transform into a wolf is an amazing addition and adds new gameplay experiences to the Zelda series. Controlling the wolf has its advantages over being human. For one, wolf Link can run faster than human Link. There are also some other distinct advantages/disadvantages of each form, but some are probably spoilers. The game really needs to be played in order to fully experience everything.
Kingdom Hearts’ producer told Famitsu magazine that there are plans for more titles in the series next year. Here’s the quote from Joystiq:
Kingdom Hearts producer Tetsuya Nomura told …
Read More
There’s a new addition to the site–Wii Codes. It’s a place to submit your Wii Codes in the comments area. Make sure to bookmark the page and check back …
Read More
NGCFrance is getting reports out of Japan about a follow-up to Wii Sports. They say an official announcement should be made in the next few months. The sequel will …
Read More
Nintendo has updated their release schedule for Q1 2007. One significant change is the delay of Wii Play to February 12. There is also no mention of Metroid Prime …
Read More
Opera Software announced that they will be releasing a trial version of their web browser this coming Friday, December 22. They stipulate that it is a “trail version”, but …
Read More
Square-Enix is developing a new title in their Tactics series for the Nintendo DS. It appears that the game is a sequel to GBA’s Final Fantasy Tactics Advance, hence …
Read More
Toys “R” Us has issued a press release saying they will be receiving “thousands” of Wii systems as well as more PS3, 360, and GBA systems before Christmas. Here’s …
Read More
Nintendo announced this morning that three new Virtual Console titles will be available today at 9AM Pacific. Here is the list of games:
Here are the latest Japanese Hardware sales from Japan this past week. Looks like Nintendo has been releasing those stock-piled DS Lites. We knew they were saving some for the …
Read More
Apparently, Nintendo is listening to cries to address the skinny strap issue with the Wiimote. Nintendo has officially made a page available on their site that offers thicker replacement …
Read More
GoNintendo has some extra details from the latest EGM magazine: