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 The GoldenEye port has been in development at Rare for several months, and was never intended as a remake. The XBLA version would have featured the same graphics, maps and weapons from the N64 version, but with the crucial addition of online multiplayer over Xbox Live. Several characters wouldn’t make the cut due to licensing issues with certain actors.

Unfortunately, the reason GoldenEye for XBLA died came down to money. Our source close to Rare said the conversion was a mere two months from completion, but Microsoft and Nintendo couldn’t agree on the financial side of things.

Good if we can’t have it, no one can!!

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