18 years ago
I used to rock at Cross Stitching when I was a little dude. Yes, I will admit it, big Whoop want to fight about it?
Link
I am not sure why this video goes into English at the End? Your guess is better then mine.
Link
18 years ago
The guys of at smashgamers.com have figured out how to unlock some of the Virtual Trials that are in Brawl. They have put together a list of how …
Read More
“(the new movie will be a) re-envisioning(if that is a word) of the Mortal Kombat franchise from top to bottom. Todays audience is a savvy involved group so the …
Read More
Super Smash Bros. Brawl – 10
Final Fantasy Crystal Chronicles: Ring of Fates – 7.0
Dungeon Explorer: Warriors of Ancient Arts – 6.5
No More Heroes – 8.0
Mystery Dungeon: Shiren the Wanderer – 6.5
Bomberman Land – 5.0
Apollo Justice: Ace Attourney – 8.0
Assassin’s Creed: Altair’s Chronicles – 7.5
WWII Aces – 3.0
Dragon Quest Swords: The Masked Queen and the Tower of Mirrors – 7.0
Naruto: Ninja Destiny – 7.0 Read More
18 years ago
I am not sure what the heck happened for about half the day today. The site just went totally down, and it did not make me happy. I …
Read More
Hey, don’t shoot the messenger for this post, I didn’t write this.
#5 Mashing buttons equals victory
Say what you will about the different attacks and the interactive stages, …
Read More
CHICAGO, Illinois (AP) — Some call it “Wiihabilitation.” Nintendo’s Wii video game system, whose popularity already extends beyond the teen gaming set, is fast becoming a craze in rehab therapy …
Read More
Nintendo’s Endless Ocean™ game for Wii™ takes users on a virtual undersea trip to explore deep-sea wrecks and encounter more than 230 different animal species. Players of all abilities explore …
Read More
A summary of info from Nintendo Power…
– Symphonia highest selling Tales game in the US and still selling better than Abyss
– originally planned as a spin-off, but plans changed into full-fledged, direct story sequel
– dev started in 06, before the Wii casual market was established
– Nintendo specifically asked for a game that would cater to the core audience
– Monster system was added for casual appeal
– no specific changes were made after it became clear that the Wii was clicking with casuals
– Wiiimote uses, button shortcuts, pointing at what you want to shoot with the Sorcerer’s Ring; click and drag the world map and select destination with the pointer.
– more motion controls may be added for NA release
– Scenario writer for DotNW wrote the original game. There are others on-board from the original project, but most of the staff is new.
– Character proportions changed to stay faithful to new designs
– Fujishima was too busy to do the character designs, so Daigo Okumura (art director for Symphonia and Abyss) did it.
– Monster capturing system intended to be strategic, and also provide people with something to collect. It’s a difficult task to collect all the monsters first time around.
– Affection system present in the monster attraction aspect, no story changes as there were with the original game. Optional side quests available.
– Cooking system returns, but now the Wonder Chef teaches you recipes for monster food, which will change your monster parameters or aid their evolution.
Read More