“We realize there is a risk attached to creating a black and white game as it has the potential to make the game difficult to play. However, the way we built the game we think the art style will have enough impact to make it worth it.”

“We feel that games aren’t something to be used as educational tools and from that respect they wanted to create something that was fun to play that was exciting. As far as [we’re] concerned it’s not really a risk because [we’re] creating a fun game.”

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