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IGN: Is there a multiplayer mode? How does it work?

Sam: Call of Duty on the DS supports 4-player ad-hoc multiplayer. That means up to 4 players, each on their own DS, can connect wirelessly to battle it out in a number of multiplayer maps and gametypes. We also support single-cart multiplayer for our smaller maps which means that even if only 1 person has Call of Duty, other players within the wireless range can download the map and join the session. While single-cart multiplayer allows players to experience a few smaller maps, players will ultimately have to have their own cart to play the bigger, more detailed levels.

IGN: What options are available to gamers during deathmatch competitive play?

Sam: Players have a number of server settings including time limit, score/capture limit, respawn time, map, map rotation, friendly-fire on/off, team/weapon selections, etc. When in game, players can also battle to activate a UAV, giving their team the advantage of being able to spot enemies on their radar for a limited period of time.

IGN: Visually, what are you most proud of in the game?

Sam: There are a ton of effects, etc that look great, but the environments are simply stunning. With everything running at such a great framerate, the whole game comes through looking awesome.

More screens here

Read the rest of the interview here