Action-Packed Wii Fighting Game Includes More Moves, More Levels, More Characters-More Brawling!REDMOND, Wash., March 10, 2008 – When Mario™ appears in a new game, people perk up. But when loads of characters from across the Nintendo universe battle alongside such video game icons as Sonic The Hedgehog and Solid Snake, people take charge! The March 9 launch of Super Smash Bros.® Brawl quickens the pulse of even the most jaded veteran gamer. Featuring a host of playable characters, special items, stages and music, Super Smash Bros. Brawl is an encyclopedia of Nintendo’s video game history, making it the biggest and deepest brawl of them all.

This innovative fighting game, the first Super Smash Bros. game for Wii, ups the ante with several exciting new modes and wireless features. By logging onto Nintendo® Wi-Fi Connection, players can now enjoy online battles with friends near and far. An extensive new single-player mode is perfect for solo brawlers who want to hone their skills. A sprawling adventure mode called “The Subspace Emissary” lets players jump and brawl their way through enemy-packed side-scrolling levels, meeting up with other characters, watching incredible cinematics and taking on massive bosses – solo or in a cooperative two-player mode. And, of course, there’s the series hallmark: elaborate, action-packed battles that pit up to four players against one another in a brawl to see who’s the last one standing.

“The excitement around Super Smash Bros. Brawl is contagious,” said Cammie Dunaway, Nintendo of America’s executive vice president of Sales & Marketing. “It’s a delight to see how the creators have taken an already irresistible series and made it even deeper and more fun for Wii. We’re just as thrilled as the fans are.”

Online battles aren’t the only wireless boost in this latest Super Smash Bros. installment. With Nintendo Wi-Fi Connection, players also have the ability to share photos, swap replays, team up for challenging minigames and even create their own stages to share with friends or submit to Nintendo. Every day, Nintendo will offer one of these fan-created stages for players everywhere to try out.

For an even more customized Brawl experience, players can select their favorite music and choose the control scheme they like best, whether it’s the Wii Remote™ alone, Wii Remote with Nunchuk™, Classic Controller or Nintendo GameCube™ controller. All these options give players a virtually endless amount of ways to play, a fact that makes Super Smash Bros. Brawl one of the most anticipated games of 2008.

The previous installment in the series, Super Smash Bros.® Melee, was the best-selling game of all time for Nintendo GameCube™ with 7.09 million copies sold worldwide. For more information about Super Smash Bros. Brawl, visit www.SmashBros.com.

Remember that Wii features parental controls that let adults manage the content their children can access. For more information about this and other Wii features, visit Wii.com.

Nintendo Press Releas