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About Justin Sharp

Pure Nintendo founder and all around Nintendo geek. Nintendo systems have always been home to my most favorite gaming memories but I also enjoy video games on any platform. The first system I purchased was a Nintendo GameCube but I grew up playing the NES, SNES, and all of the various Game Boy models.
Latest Posts | By Justin Sharp

Hands-on: EA’s Skate-It (DS and Wii)

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Wii Version

One of the most amazing third-party Wii games at E3 was EA’s Skate It.  The game carries a lot in common with last year’s Skate for the 360 and PS3.  The storyline revolves around a disaster that happens in the city from the first Skate.  The entire city is now in ruins and your character gets to skate wherever they want.  EA really wanted to emphasize an open environment where the players could skate virtually anywhere and anyway they want to.

The demo of the game consisted of one basic area in the heart of the ruined city.  All the main elements for a skating game were there: gaps, jumps, verts, fun boxes, rails, and all sorts of skatable rubble.  First, I got to try the game using just the Wii Remote.  Every move and button can be mapped to only the Wii remote, and it basically controls just like a skateboard.  To turn left, tilt the Wiimote left.  To ollie, flick the Wii remote up.  It’s very intuitive and easy to get used to grinding and performing tricks to string together multiple lines.  The game’s scoring system is based on how many tricks you can do within a given ‘line’.  There are all sorts of combo multipliers and linking varied tricks can lead to a lot of points.

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June NPD Sales Data, Wii now America’s Best Selling Console

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  1. Nintendo DS: 783,000
  2. Nintendo Wii: 666,700
  3. PlayStation 3: 405,500
  4. PlayStation Portable: 337,400
  5. Xbox 360: 219,800
  6. PlayStation 2: 188,798

There it is guys!  It’s official!  Nintendo is leading sales …
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LiveMove 2 Motion Control AI Software – Available Now for “Wii MotionPlus” Developers

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July 15, 2008 (Mountain View, California) AiLive today announces the next step in motion control for developers, the LiveMove 2 Motion Control AI Software for the WiiTM console from Nintendo.

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E3 Day 3 Quick Site Note

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Hey everyone!  I think I just got most of the main updates finished for the site.  I’m heading out to a meeting with Lucasarts and Ubisoft this afternoon for some …
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E308: The Conduit 16-Player Online Multiplayer, and Wii Speak!
18 years ago

E308: The Conduit 16-Player Online Multiplayer, and Wii Speak!

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High Voltage, who’s developing The Conduit, revealed today that the game will feature a 16 player online multiplayer mode. The company also stated that the mode will …
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E308: Nintendo’s Developer Rountable Live-Blog Info

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Right now, Animal Crossing: City Folk is the topic of discussion

– Halloween has returned to the game

– WiiConnect 24 will send you new items

– the city has …
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E308: Chrono Trigger DS Control Guide
18 years ago

E308: Chrono Trigger DS Control Guide

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Here’s the control guide for Chrono Trigger DS that was on display at Square-Enix’s booth.  I’ll be posting my hands-on impressions with Chrono Trigger DS later tonight!

Mega Man 9 Level 2 Gameplay

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Only two levels were playable in the Mega Man 9 demo, but both were absolutely amazing! More to come on those levels later!

E308: Sonic Unleashed Scan showing Sonic as ‘Warehog’
18 years ago

E308: Sonic Unleashed Scan showing Sonic as ‘Warehog’

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Here’s a new scan of Sonic Unleashed showing off Sonic’s ‘Warehog’ form in the Night levels of the game.

E308: Miyamoto Talks Wii Storage

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“There isn’t anything that we can announce today, but we have been thinking along a variety of different lines regarding this matter for some time now,” Shigeru Miyamoto told IGN. …
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E308: Miyamoto Almost Confirms Kid Icarus

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“Yeah, I’m not the producer of any Kid Icarus titles,” he said coyly. “There are some people who have some different ideas, but since I’m not the producer I can’t …
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