PSP 67,452 DS Lite 56,968 Wii 41,024 PS3 10,692 PS2 9,291 Xbox 360 4,941
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Hey I was gone for all of E3 08, So I wanted to make one post about it. I do now want to be left out.
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PSP – 256,765 units DS – 217,639 units Wii – 171,851 units PS3 – 54,823 units
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There is some debate if these screens are from the 360 version or the Wii. After looking at them for a while I have no clue. I know this sounds …
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Wii MotionPlus
– Long overdue
– Is basically what the Wiimote should have been initially
– Measures subtle rotational shifts, 1:1 – Craig says it actually works, he likes sword-fighting
– Craig “called” a new Wii Sports game right before Nintendo’s conference
Wii Sports Resort
– All 3 minigames were pretty fun
– Matt liked the disc dog game, since you can see how accurate Wii Motion Plus is – worked perfectly
– Angle, rotation played a huge part where the disc would land
– Craig thought sword-fighting was really accurate as well
WiiSpeak
– Laughably made
– Can put it anywhere in the room, cord looks gigantic (based on photos)
– Made for 3 – 4 people playing on a couch
– A third-party might make a work-around eventually (headset, microphone)
– Can use wireless keyboard in AC: City Folk
– Matt will remain skeptical until he can really test it
– Nintendo playing it safe again – Craig
18 years ago
Celebrity publicity group TMZ has caught the most powerful woman in the world purchasing a Wii. Now the question is raised; is Oprah going to have Oprah …
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18 years ago
– Activision’s June Quarter Net Revenues Increase 32%;
– EPS Hits Record June Quarter High –
– Activision Blizzard’s CY 08 Financial Outlook Exceeds CY 09 Targets –
SANTA MONICA, Calif., July 31, 2008 /PRNewswire-FirstCall via COMTEX News Network/ — Activision Blizzard, Inc. (Nasdaq: ATVID), which was formed on July 9 as a result of the closing of Activision’s transaction with Vivendi S.A., today announced record stand-alone June quarter financial results for Activision, Inc.For the quarter ended June 30, 2008, Activision’s stand-alone net revenues were $654.2 million, a 32% increase, as compared to net revenues of $495.5 million reported for the June quarter last fiscal year. Activision’s stand- alone net income for the June quarter was $59.0 million, or $0.18 earnings per diluted share, as compared to net income of $27.8 million, or earnings per diluted share of $0.09 reported for the previous fiscal year’s June quarter. Excluding the impact of expenses related to equity-based compensation of $0.02 per diluted share and one-time costs related to the business combination between Activision and Vivendi Games of $0.02 per diluted share, Activision had non-GAAP net income of $74.3 million and non-GAAP earnings per diluted share of $0.23 for the June quarter. This compares to non-GAAP net income of $32.8 million and non-GAAP earnings per diluted share of $0.11 for the June quarter of the previous year, in each case excluding the impact of expenses related to equity-based compensation.
Separately, on July 24, 2008, Vivendi announced its preliminary June quarter financial results (on IFRS basis) which included results for the business that became part of Activision on July 9, 2008. For the quarter ended June 30, 2008, Vivendi reported 223 million euros in revenues and 42 million euros in EBITA for Vivendi Games which includes the results of Blizzard Entertainment(R).
18 years ago
If you are as big of a Civilization fan as I am, this graph really comes in handy.
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“We’re always sharing information with the hardware group and all the teams within Nintendo so we can keep track of things. But in this case we were talking and they …
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I ran across this article and found it pretty interesting.
PlayStation 4 And More
Chris Morris 07.29.08, 6:00 AM ETBefore we get started, let’s get one thing straight: It’s insanely early to start thinking about the next generation of videogame systems.
Developers are only just beginning to figure out what they can do with the Xbox 360 and PlayStation 3. And you still can’t even find a Wii on store shelves.
But the battle to lead the next generation is a never-ending one in the gaming industry. And while none of the major console manufacturers wants to talk specifics, developers in the know say Microsoft, Sony and Nintendo are already hard at work putting together their next systems.
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All quotes come from distinguished gaming analyst Michael Pachter.
“We think that the timing of a new product introduction will depend upon the sales profile for the DS, and believe …
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ONM: Did you ask for the microphone specifically for City Folk or was it being developed already?
Katsuya Eguchi: We’re always sharing information with the hardware group and all the …
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Disney-themed title for WiiTMhome video game console and PlayStation®2 computer entertainment system will test players’ mental and physical reflexes while providing hours of family fun
Disney Interactive Studios challenges players to think fast in a new game show-style quiz game that will test players’ Disney and general knowledge. Scheduled for release later this year on both Wii™ and PlayStation®2 computer entertainment system, Disney TH!NK Fast promises to be a family favorite party game this holiday season.
Hosted by the always loveable and charismatic Genie from Disney’s “Aladdin,” Disney TH!NK Fast is an exciting, fun-filled game for players of all ages and Disney fans. Playing as their favorite Disney characters, including Mickey Mouse, Minnie Mouse, Goofy, Donald Duck and Uncle Scrooge McDuck, contestants square off in more than 15 rounds to see who has the quickest mind and the fastest finger on the buzzer.
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Live by the Sword…Die by the Blade!
Wall, NJ – July 31, 2008 – SNK PLAYMORE USA CORPORATION, the U.S. publishing arm of the SNK PLAYMORE CORPORATION, announced today …
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