Devil May Cry 4 CE (PS3) $79.99 Guitar Hero III: Lgnds. (Wii) $89.99 Turok (360) $59.99 Nintendo Wii Bundle $474.93 Xbox 360 Elite $449.99 Mario, Sonic Olympics (DS) $34.99 …
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Not sure why this is showing up now, but thanks to the people over at neogaf for putting this together.
Summary Complete:
Smash Bros.:
-Pikmin are multiple throw items.
-Matt has been trying to force himself into using the wii-mote only option. Fran a more core smash player, found he could do everything he needed to do with the option, though he still prefers to use the GC.
-Better than Galaxy/Metroid?? Matt: No, not for him. It is a really damn fine great fighter, but it does have some issues that need to be acknowledged.
-They haven’t decided who will review it, perhaps multiple people since its so huge
SSE:
-Matt on SSE: Its not entirely polished, its a good single player mode but it does have its flaws
–Some loading screens have ten second loads.
-Bozon “There may be a different ending i still gotta get”
-Bozon “It did start to get more fun, at about the 50% mark when you’re no longer playing to unlock characters and the evil presence really makes its mark and you want to start it”
-When it comes to review, even though we don’t love the single player much, we realize its a multiplayer oriented game so it won’t be doc’d a lot of points for what is essentially a side mode, they then go on to list the vast amounts of other side modes
MoH:Heroes Australia:
-No explanation provided for why there was no online
–PR said it was a misprint on the box.
BoomBlox:
-We like it, fun Jenga-style game for the Wii, feels like it was designed for the Wii.
-Bozon originally thought it would be a mid 7.0’s game before going over to EA thinking it would be kinda meh, apparently after the EA visit he’s enthused about the game.
-Matt’s biggest let down was that in the level editor when you start to make huge levels, there could be some slow down, they hope its fixed prior to release.
-“Its one of those games that’ll get a score, but really its a fun game to play with the family”
Okami:
-No advertising blowout, no TV commercials
-No New Content, but the controls are feeling better and it looks better.
Julian (Factor 5 President) Interview:
(Paraphrased responses but very accurate)
Q — Will this game push the Wii Hardware?
A — We want to push the hardware, for us its easy to push the hardware. A lot of it is exploiting the uniqueness of the Wii. On the graphical side of course we are going to try to out due everything else on the platform, like we did with the GC star wars games, but of course the emphasis is on the controls. He personally really loves the pointing device. Pointing stuff is probably the biggest innovation they are working on right now.
-Matt and Bozon talk a little about how some games over-use the waggle just to waggle(No specifics) then talk about PES and their innovative use of the IR.
Q — Are you going to use the nun-chuck controller?
A — I can’t comment yet, you try to design every game for the Wii to avoid the nun-chuck, but for some games the nun-chuck is a very viable option. When trying to go casual, the first barrier to over come is the ability to not have to use the nun-chuck.
“We want to push the hardware. I think for us it’s relatively easy for us to push the hardware. It inherently comes. But a lot of it is about exploiting …
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This is an old article but it is interesting:
Happy Anniversary to Wii: It was one year ago that the wildly popular videogame console hit the market, taking interactive play …
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The reference to Juno was made when I analogized a low-budget, small game breaking out and being a hit to examples from the film business like Juno.” – Keith Boesky
Medal of Honor Heroes 2 for Wii does not support online functionality in Australia. We made an error in the documentation and marketing materials. We are very sorry to have …
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You may of already seen these screens, but these are a higher resolution then the last ones.
GamePress
18 years ago
Christian Svensson, Capcom’s senior director of strategy, has revealed some new details about Okami for Wii. The full details were revealed on Capcom’s official forums:
18 years ago
DS:
Professor Layton and the Curious Village (Some Stores already broke street date) Dungeon Explorer: Warrior of the Ancient ArtsWii
Wii:
Dora the Explorer: Dora Saves the Mermaids …
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18 years ago
It seems like after a long day fighting against video game violence, Uk Prim Minister Gordon Brown likes to unwind with some Wii Tennis with his 4 year …
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Super Smash Bros. Brawl – 10
Final Fantasy Crystal Chronicles: Ring of Fates – 7.0
Dungeon Explorer: Warriors of Ancient Arts – 6.5
No More Heroes – 8.0
Mystery Dungeon: Shiren the Wanderer – 6.5
Bomberman Land – 5.0
Apollo Justice: Ace Attourney – 8.0
Assassin’s Creed: Altair’s Chronicles – 7.5
WWII Aces – 3.0
Dragon Quest Swords: The Masked Queen and the Tower of Mirrors – 7.0
Naruto: Ninja Destiny – 7.0 Read More
Hey, don’t shoot the messenger for this post, I didn’t write this.
#5 Mashing buttons equals victory
Say what you will about the different attacks and the interactive stages, …
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CHICAGO, Illinois (AP) — Some call it “Wiihabilitation.” Nintendo’s Wii video game system, whose popularity already extends beyond the teen gaming set, is fast becoming a craze in rehab therapy …
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A summary of info from Nintendo Power…
– Symphonia highest selling Tales game in the US and still selling better than Abyss
– originally planned as a spin-off, but plans changed into full-fledged, direct story sequel
– dev started in 06, before the Wii casual market was established
– Nintendo specifically asked for a game that would cater to the core audience
– Monster system was added for casual appeal
– no specific changes were made after it became clear that the Wii was clicking with casuals
– Wiiimote uses, button shortcuts, pointing at what you want to shoot with the Sorcerer’s Ring; click and drag the world map and select destination with the pointer.
– more motion controls may be added for NA release
– Scenario writer for DotNW wrote the original game. There are others on-board from the original project, but most of the staff is new.
– Character proportions changed to stay faithful to new designs
– Fujishima was too busy to do the character designs, so Daigo Okumura (art director for Symphonia and Abyss) did it.
– Monster capturing system intended to be strategic, and also provide people with something to collect. It’s a difficult task to collect all the monsters first time around.
– Affection system present in the monster attraction aspect, no story changes as there were with the original game. Optional side quests available.
– Cooking system returns, but now the Wonder Chef teaches you recipes for monster food, which will change your monster parameters or aid their evolution.
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“I would never say never. It’s possible. The controller is certainly there to try and do it. Although it’s not planned right now. If there was a plan I would …
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18 years ago
Lego Indian Jones will be playable at GDC in about a week, Feb 18th -22. Stay with us for all your GDC coverage.
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