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Nintendo News

TRAUMA TEAM PRICE GOES UNDER THE KNIFE, NOW $39.99; ATLUS CELEBRATES WITH FULL VIDEO TRAILER, NEW DEVELOPER FEATURETTE

By  •  Wii

“Doctor, is this permanent?” “Yes, Trauma Team, just as soon as the swelling goes down.”

IRVINE, CALIFORNIA — MARCH 30, 2010 — Atlus U.S.A., Inc. today announced that Trauma Team, its upcoming medical drama experience for Wii™, will launch at a newly reduced price point of $39.99. The game, which features six different fields of medicine to master and represents the largest expansion of the bestselling series to-date, offers series fans more variety and deeper gameplay than ever before.

“Every heart-pounding moment of the full Trauma Team video trailer now hits even harder with the knowledge that the game’s vastly increased scope can be had for a decreased price of only $39.99,” mused Aram Jabbari, Manager of PR and Sales at Atlus. “Watch the trailer to learn more about how Trauma Team combines your favorite aspects of medical dramas and crime investigation shows with satisfying arcade-style gameplay and now at the attractive price of just $39.99, tremendous value as well.”

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Some Conduit 2 Details, Due out this Fall

By  •  Wii

Team acknowledges that the first game had the player doing “the same thing over and over and over again” – Want to do more with level design, gameplay design – …
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Some Nintendo Power Scores

By  •  Wii

Monster Hunter Tri – 9 Red Steel 2 – 8 2010 FIFA World Cup South Africa- 6.5 Beat City – 8.5

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Ignition Entertainment Reveals Story Details and All-New Screens for Arc Rise Fantasia

The days are getting longer. The cherry blossoms are beginning to bloom. With these first days of spring, Ignition Entertainment turns the attention of the Arc Rise Fantasia dojo to a specific facet of this definitive JRPG for the Wii – the story!

A critical element of any JRPG is story. As one plays the game, one gradually gets to know the heroes of Arc Rise Fantasia and how their lives are shaped by each other and the challenges they face. As the mercenary L’Arc, players embark on a journey to defend the Meridian Empire from invasion. Apprehensive towards his chosen path, L’Arc faces a life altering decision. As the plot thickens, relationships become complex — hinting at unforeseen consequences with unlikely friends and treacherous foes.

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Nintendo Power Confirms The Conduit 2

By  •  Wii

It looks like the April addition of Nintendo power will host a 8-page feature on The Conduit 2. Below are some details taken from the issue.

Though High Voltage isn’t …
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Coming This Week (Europe and Japan)

By  •  Wii, DS

Games Released in Europe:

Nintendo Wii: – Rune Factory Frontier – Safar’Wii

Games Released in Japan:

Nintendo Wii: – EA Sports Active Personal Trainer Wii: 6-Shuukan Shuuchuu Kishime Program – …
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Coming This Week (NA)

By  •  Wii, DS

Games Released in the United States:

Nintendo Wii: – Cabela’s Monster Buck Hunter – Dance Sensation! – Sakura Wars: So Long, My Love – The Secret Files: Tunguska – Sushi …
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Nintendo Looking Into The Transferring Of DSiWare Games

By  •  DS

So what happens to the DSiWare games on your DSi when you buy a DSi XL this week? Well nothing, they stay on the DSi and you …
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Interview – Renegade Kid’s Jools Watsham

I had the honor of interviewing Jools Watsham, Co-owner, and art director at Renegade Kid. We talk about everything from their upcoming title Dementium 2 to the newly announced Nintendo 3DS.

Editors Note: The interview was done over skype call, answers may not be word for word from Jools.

Q: Where did the name for Renegade Kid Come From?

A: We wanted a combination of something edgy and playful. Renegade is a great word and rebellious one, and kid is more of a playful thing.

Q: Tell us a little about dementium II?

A: Dementium II is really different in every way. Its great to make a sequel to a game we made in the first placee. Big difference is the visual verity, from the hospital, like in the first one , to a snowy environment. Dementium: The Ward had the same environment, the hospital, we wanted to get away from this in Dementium II. So we added different environments, enemies, weapons. Variety is the big thing we went for. Unlike the first game, you can now jump and crouch and destroy things that  are around in the environment, with some of the weapons. I am really happy with it, no regrets at all. It was a smooth project to work on, and we had fun and squeezed as much in as possible.

Q: How did you accomplish what you needed on the DS?  Any limitations you ran into with the DS?

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Happy Weekend

This is one of my favorite post of the Week. Its a time when I get to talk directly to our readers  just to wish you all a happy weekend …
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Reggie: Consumers will upgrade to the DSi XL

By  •  DS

“The DSi XL is a form factor addition to our line up. We are not representing it as a revolution. Having said that, once you use the DSi XL you …
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Pokemon HeartGold/SoulSilver hits Europe

By  •  DS

The latest Pokémon™ adventure, Pokémon™ HeartGold Version and Pokémon™ SoulSilver Version, has now arrived in Europe for the Nintendo DS packed with new features. From the earliest days of Nintendo’s portable Game Boy system, Pokémon games have made their mark. Now Nintendo has released completely updated versions of two classic Pokémon games. The new Pokémon HeartGold Version and Pokémon SoulSilver Version games inspired by the originals have evolved to include updated graphics and sound as well as intuitive new controls that use the Nintendo DS touch screen.

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