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Nintendo News

New gaming fair in Leipzig: GAMES CONVENTION ONLINE presents future market

Editor Note: Rumors are going around that physical Leipzig has been canceled and is only going online. Skimming through the press release it’s still not very clear. We should find out soon what it up.

Market leaders initiate the industry’s own platform as a combination offline/online event

From 31 July to 2 August 2009, Leipziger Messe presents a new games fair. Headlined GAMES CONVENTION ONLINE, it is the first independent platform in Europe for what is currently the most dynamic market in the gaming industry: browser, client and mobile games. The new gaming trade show is supported by market leaders in the online industry such as BIGPOINT and GAMEFORGE.

Carsten van Husen, CEO at GAMEFORGE 4D, emphasises the need for the industry to have its own platform: “The size achieved and the dynamics for growth in the market for online games really cry out for a strong fair – in Europe too. Given our domestic industry’s leading world role for this segment, Germany is predestined to serve as the location.” GAMEFORGE is the biggest independent provider of online games worldwide. More than 65 million gamers are registered for GAMEFORGE games which are on offer in 50 languages.

Nils-Holger Henning, CCO at BIGPOINT: “We are very pleased with the recognition shown to the games industry with two big and important fairs in Germany. We very much welcome the fact that with the GAMES CONVENTION ONLINE, Leipzig is now offering a trade show for online and casual gaming. This confirms that as an entertainment branch worth taking seriously, online gaming has an important role to play within the overall game industry. In the area of online and casual gaming, there is a big need for interchange, as shown by the internationally established trade fairs. The topics are precisely aligned to our needs, and in both the consumer and business area we can appeal to a public that is specifically interested in online gaming. Exchange within the industry, contacts with small, dedicated developers and the technical subject-matter dealt with at the GAMES CONVENTION ONLINE will contribute to strengthening and driving forward the online and mobile gaming industry.” BIGP OINT is one of the 200 biggest websites and the biggest game portal for browser-based online gaming worldwide. The Hamburg company is growing daily with more than 150 thousand registrations in 30 languages.

Wolfgang Marzin, CEO, Leipziger Messe, sums up the excellent starting-point for the GAMES CONVENTION ONLINE. “Worldwide, Leipzig means games”, he says, referring to the high profile enjoyed by the “Games Convention” brand. “The GAMES CONVENTION ONLINE provides an independent platform of its own for the most dynamic growth market in the gaming industry.” The rapid spread of browser, client and mobile games was the basis for rapid development of the industry’s new trade fair. “On the Asian market, a third of the population already regularly plays online games. In Germany too, the final barriers are being broken down with the rapid spread of fast broadband connections and mobile wireless connection standards.”

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Relax, Play and Improve Your Mind with Challenge Me: Maths Workout on Nintendo DS

Oxygen Games presents Challenge Me Maths Workout, a fun & challenging game to help you relax & improve your mind

NORTHAMPTONSHIRE, UK Thurs 29th January 2009: Oxygen Games™ introduces the next in a new range of games designed to relax and stimulate your mind; Challenge Me: Maths Workout!

Relax, Play and improve your mind. Challenge Me: Maths Workout, with its extended gameplay and variety of features, gives you the chance to test yourself while having fun. Guaranteed to stimulate and surprise with hours of gameplay to keep you entertained, Challenge Me: Maths Workout is a relaxing and entertaining way to keep your mind challenged and stimulated.

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Akinai Games Announces Official Launch Date for Evasive Space

Prepare for Evasive Action Beginning February 16 on WiiWare

CHICAGO – Jan. 29, 2009

Akinai Games, the downloadable games division of leading videogame publisher, YUKE’S Company of …
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Nintendo Reports Third Quarter Financials For Fiscal Year 2009

Despite nearly unprecedented strength of the yen against major foreign currencies, Nintendo Co., Ltd. on Thursday (Japan time) reported 9-month (April to December 2008) global sales of 1,536 billion yen, an increase of nearly 17% over the same period in 2007, along with 501 billion yen of operating profits, up 27% from a year ago. This marks the fourth consecutive year that Nintendo Co., Ltd. has exceeded the previous results for the same nine month period. At the same time, recurring and net profits for the same nine month periods each declined about 18% due to 174 billion yen of foreign currency reevaluation losses from assets held in currencies other than Japanese yen (such as bank deposits without forward exchange contracts).

For the full fiscal year ending March 31, 2009, the company revised its unit sales forecast for the portable Nintendo DS™ system upward by 3% to 31.5 million globally, while the DS software forecast was lowered by 7% to 193 million. For the Wii™ system, with softness in the Japanese consumer market, full year global unit sales estimates for both hardware and software were revised downward by 3%, to 26.5 million systems and 193 million games, respectively, in spite of the overall robust sales outside Japan.

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Japanese software sales – Jan. 19th to 25th: top 30

01. [Wii] Wii Play: Mario Tennis (Nintendo) 31,000 / 88,000 02. [WII] Fragile (Namco Bandai) 26,000 / NEW 03. [WII] Taiko no Tatsujin Wii (Namco Bandai) 25,000 / 316,000 04. …
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Every launch copy of Legacy of Ys: Books I and II for DS to be premium boxed and Sound Track

IRVINE, CALIFORNIA – JANUARY 28, 2009 – Atlus U.S.A., Inc., the only publisher that makes it look oh-so-Ys-ee, today announced that Legacy of Ys™: Books I & II for Nintendo DS™ will ship two weeks later than originally scheduled, now slated to bump into retail stores on February 24, 2009. This was of course immediately accepted because this delay would allow for each and every launch copy of the game to magically transform into a premium boxed release, with the soundtrack CD-formerly intended as a pre-order bonus-to physically be included with each and every copy of the game’s first print run.

This unexpected upgrade signals the return of Atlus Spoils, a fan appreciation campaign intended to give a little extra something to the company’s faithful followers as a thank you for their continued support. The program is planned to remain active indefinitely during 2009, meaning fans can expect additional bonuses and extras in future Atlus releases throughout the year.

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North Carolina state legislators considering DLC tax

We used to think of everything in terms of being tangible. Nobody thought of how you could possibly download anything. So if you buy a book in a bookstore, you’re …
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