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FIFA STREET 3:  Motion Capture Studio Pics
18 years ago

FIFA STREET 3: Motion Capture Studio Pics

This is a cool look behind the scenes in the making of a video game, which many people don’t get to see. Can anyone name the famous soccer star …
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Super-Uber Brawl Spoiler Post
18 years ago

Super-Uber Brawl Spoiler Post

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There has been ton of Brawl Info released and most of them are spoilers. You have been warned. Check after the jump to be spoiled.

 

 

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Namco Museum Remix Video And Screens
18 years ago

Namco Museum Remix Video And Screens

 

Check Out More Screens And Video HERE 

Dragon Quest Swords
18 years ago

Dragon Quest Swords

By  •  Wii, Screens, Videos

Features

  • Show off your swordsmanship, block enemy attacks, and use special skills, all through the simple and intuitive use of the Wii Remote!
  • Explore a rich, …
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Q&A: Jumper: Griffin’s Story And Screens
18 years ago

Q&A: Jumper: Griffin’s Story And Screens

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Street Date: February 12th, 2008
Platforms: Xbox 360, PS2, Wii
Rating: Teen

Tell us a little bit about Jumper: Griffin’s Story?
The Jumper game follows the character Griffin, who is a skilled jumper on a quest to avenge the death of his parents, an event that has shaped is life since he was child. The game story runs parallel to David’s (Hayden Christenson’s character) in the film and intersects at a few points – but in the game we learn even more about the Paladin organization, their mission and their history with Griffin.

What type of game play can gamers expect?
Jumper: Griffin’s Story introduces a new way to fight by introducing “jumping”, which will allow players to change locations within an environment in a split second. The game is heavily focused on combat, and being able to teleport and integrate this skill into combat is the key to what makes a jumper’s attacks so deadly. The player can move around the environment and surprise attack, as well as use chain attacks “bouncing back and forth” between enemies. This keeps adversaries constantly guessing. The player has the ability to strategically coordinate attacks on all sides of the opponent, using different attack buttons to perform specific combos. This is important because the Paladin’s heightened senses often allow them to anticipate moves milliseconds before the Jumper executes them.

How will the player experience “Jumping “within the game?
At its essence, Jumper: Griffin’s Story is about being a Jumper and utilizing the skill of being able to teleport instantly in order to defeat your adversaries. There are three distinct types of jumps the player can employ – the combat jump, the traversal jump and the finisher jump. The combat jump is what the player uses the most throughout gameplay and allows players to jump around opponents during a fight sequence while simultaneously executing a series of devastating combos. The traversal jump allows the player to pick a point in the environment and jump to it instantly which is useful for both surprising and evading enemies. The finisher jump allows the player to jump enemies to completely new locations and leave them to their demise – which may be anything from a high altitude drop to dinner for a hungry beast.

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Summer Sports Paradise Island
18 years ago

Summer Sports Paradise Island

More Screens And Press Release HERE 

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