“When we were working on Dead Space the original, we wanted to make a game that was terrifying, action-packed, kind of hit on all those things that people want to experience in a survival action horror game. We went all-out to do that,” he said.

“I think now that the expectation is that a Dead Space game has those kind of elements. We’re not going out of our way to make it extremely violent, it’s just the story is what the story is, and it’s not a pretty story.”

Extraction’s out this autumn, exclusively for Wii.

These last two post make me happy to see that developers are willing to push the Wii and use what it has to make a great looking game.

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