h.a.n.d. is the team behind Kingdom Hearts 358/2 days:

Cubed³’s Adam Riley: h.an.d. has been around since the early 1990s. Was your company always involved in videogame development?

Teruaki Matoba, President: At first, rather than games we made multimedia titles. Some examples of these are displays for museums and Edu-tainment games (a cross between entertainment and education).

AR: What are your thoughts on how the gaming industry has changed since you began?

Koji Yamamoto, Director: The difference between large projects and small projects is shrinking. Now even small projects require a large number of staff, so communication is very hard.

AR: Your Company has worked on a wide range of genres. But what particular genre would you say h.a.n.d. is strongest in?

Koji Yamamoto, Director: I have made many mini-games, so I understand the structure of many types of games. Currently I am involved in a wide range of game genres.

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