It would be great if we can get 100 enemies running on screen at once but if it’s not necessary then we won’t go that route. Or if it seems cool, then we’ll do it. HVS’ goal has been – and maybe this will help clarify some of what we’re thinking under the hood – we want to show players things they’ve never seen before. And moving forward with all of our games we want to do things that are more and more impressive. So that when gamers hear of our upcoming games, and finally get a chance to play them, they know that there is a developer out there that really cares about bringing them a quality entertainment experience.” – The Grinder Art Director, Matt Corso

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