“Our first story involves the end of development on Hunter the Reckoning: Redeemer. In a brilliantly planned maneuver, we offered open access to a magazine to cover us during our final push to secure a submission build. Brilliant move, right? Let’s invite the press people out to watch us scramble, scream and endure a week long exercise in sleep deprivation—no chance of embarrassment there! With our deadline looming, we faced ‘the bug,’ the mother of all glitches, the code nemesis of our programming superheroes; that last bug we needed to eliminate before we could submit.

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