“We think we have a pretty robust story and we’re trying to do some things that tell it very stylistically. We want to start posing a lot of questions especially here in the first product we’ll be dropping a lot of breadcrumbs to see if people pick them up. We would like to see a sequel. We’ve got enough story in this and enough ideas that we can take this for a long time to come. But of course the market is going to determine sequels.” – Rob Nicholls, lead game designer

We’re building a brand with The Conduit and we want to make it better with every version if it happens.” – Matt Corso, creative director

Well, let’s not get ahead of ourselves High Voltage : )  Granted, The Conduit looks very promising, but we’ll have to wait and see if it’s sequel-worthy.  I’m really hoping it works out and The Conduit becomes a great model for 3rd parties and Wii first-person shooters in the future!

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