Iwata Asks – Pokemon Mystery Dungeon: Gates to Infinity
IwataI’m delighted to be joined today by Ishihara-san, from the Pokémon Company1, and Nagahata-san and Tomie-san from Spike Chunsoft2. I’d like to ask you all about Pokémon Mystery Dungeon: Gates to Infinity. Ishihara-san, you have appeared in a number of Iwata Asks interviews, so I don’t think there’s any need for you to re-introduce yourself! (laughs). Nagahata-san, you’re someone who’s been involved with the Mystery Dungeon series from the start, and you have worked on titles such as Torneko no Daibōken3 and Shiren the Wanderer4. Could you tell us what your involvement was with this game?1. The Pokémon Company: The company responsible for managing the Pokémon brand and operating Pokémon Centers in seven locations across Japan. The company was established in 2000, and has its headquarters in Tokyo.
2. Spike Chunsoft Co., Ltd.: The developer responsible for planning, development, sales, and operations on series such as Pokémon Mystery Dungeon and Shiren the Wanderer. The company was established in 2012, and has its headquarters in Tokyo.
3. Torneko no Daibōken: Fushigi no Dungeon: A part of the Mystery Dungeon dungeon-based RPG series. The first title in the series, Torneko no Daibōken: Fushigi no Dungeon, was released in Japan for the Super Famicom in September 1993.
4. Shiren the Wanderer: A part of the Mystery Dungeon dungeon-based RPG series. The first title in the series, Mystery Dungeon: Shiren the Wanderer, was released in Japan for the Super Famicom in December 1995.
NagahataI was responsible for overall planning and direction for this title.
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