More Zelda Wii Control, Game Flow Details
“We’re taking advantage of MotionPlus. It’s become very natural – the movement of your arms is precisely reflected in the gameplay. Thanks to the technological advancements, we hope the gameplay can be more accessible to people.” – Eijii Aonuma
“We’re making efforts regarding the total flow of the Zelda game. So far, the basic flow of the Zelda games is you’re exploring a field, you go to a dungeon, you conquer it and return to the field. We’re looking at altering that traditional flow. That’s all I can share, and I can’t say more until E3 next year.”
Aonuma also goes on to say that some of the speculation so far about Zelda Wii is correct (mostly likely the speculation about Link not having a sword for part of the game):
“You will have to wait until next year when we can elaborate on this and many other things. But what I can tell you is that yes I have read some of the speculation, and some of it is right! That is all I can say at the moment.” – Eiji Aonuma

November 19, 2009
[…] pure nintendo » Blog Archive » More Zelda Wii Control, Game Flow … […]