I wish I had the whole interview translated. All I have is what Kotaku translated for us.  If someone can please translate the whole thing for us, that would be great. (I hate Google Translations)  Hit the link to look at the article in Japanese, send the translation to jahiggin30120@gmail.com.

It’s [the waggle] an extension of the argument of straightforward and easy control we started with the DS, but putting it in the living room makes it different. As big screen televisions increase, what kind of game machine can you make? Targeting highly detailed graphics and epic stories are options, and in that situation, the gamer population doesn’t increase. The answer was creating the sensation of really playing sports on the television screen, and it’s a new type of physical interaction.

What is your opinion about what Mr. Iwata says here? Some say is is Poohing graphics and story lines.  What do you think? The next Quote Mr. Iwata talks about Apple.

I’ve liked Apple products for many years… Common features between both companies are: “Wring the in-stock goods”, “Produce simple products” and “Suggest a new and surprising lifestyle.” I think Apple as an electronics company and Nintendo as a game company should pursue that…

Link , Link