ONM Red Steel 2 Interview.
ONM interview with Jason Vandenberghe from Red Steel 2:
ONM: You seem very enthusiastic about Red Steel. Are you more enthusiastic about this than other games you’ve made?
Jason Vandenberghe: If you look at my career, I’ve been doing this for 13 years now and it’s 95% movie games – Bond franchises, Lord Of The Rings games, Godfather… My first game was the X Files game. It’s been fun but this is the first time that I’ve made a game that’s really dear to my heart. I’m a huge swordfighting geek, I love the anime style, the over the top hyper reality. Also, I think its fun and watching people play it reinforces that. It’s a game that I would want to play.
ONM: Seeing as you didn’t work on the first Red Steel game, it must have been easier for you to change everything.
JV: That was actually the job. The team had been through a lot of struggles as they were learning what to do. This look was there before I showed up and they had a lot of knowledge of the controls. They were confident with the baseline stuff and they hired a creative director and that was me. My number one job was to keep Ubisoft of their back! The second was to help with the world and create the setting.