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EGM’s Final Issue Goes Online
17 years ago

EGM’s Final Issue Goes Online

This makes me sad pretty sad to see EGM magazine go. I have been receiving EGM for the past 3 years or so, and I …
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Fox News discussion on video game addiction

Warning! If you do not want your blood pressure to rise. I would not watch this clip.

Sonic and the Black Knight info

From the latest Nintendo Power:

– Animated woodcut-esque cut-scenes – Only looks like the opening scene is in prerendered 3D – Shadow as Sir Lancelot, Knuckles as Sir Gawain, Amy …
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ezGear® Introduces the world’s most advanced video game & music controller the “You Rock Guitar™”
17 years ago

ezGear® Introduces the world’s most advanced video game & music controller the “You Rock Guitar™”

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Las Vegas, Nevada – CES 2009 South Hall – Booth 25321 – ezGear, a leading marketer of state of the art audio, video and gaming products and Inspired Instruments, an California based music and gaming technology company, announces the introduction of the world’s most advanced video game and music controller, the You Rock Guitar. The You Rock Guitar includes breakthrough technology that bridges the gap between video gaming and music; like no tuning, multi-touch game play and real string articulation to name a few.

First of its kind
The You Rock Guitar is like no other. The You Rock Guitar’s functionality works with more gaming and music devices than any consumer electronic device to date. 1) The You Rock Guitar can interface to Video Game systems such as the Wii™ and is capable of working with the top video games (Guitar Hero and RockBand). 2) The You Rock Guitar can work with music programs on Macintosh™ like Garage Band and any Windows™ PCs music program supporting MIDI. 3) Jam along with your favorite song on your iPod, iPhone, or any MP3 Player, or 4) rock out with a real guitar amp or mixer. And you can do all that with the on-board sounds or those from any MIDI sound source.

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Ubisoft announces Grey’s Anatomy video game

LONDON, UK – January 7, 2009 – Today Ubisoft announced that it has signed a licensing agreement with ABC Studios to develop a video game based on the acclaimed television drama series “Grey’s Anatomy.” Designed for the Wii™, the Nintendo DS™ and PC Grey’s Anatomy: The Video Game is scheduled for release early 2009.

“Ubisoft is thrilled to be collaborating with ABC Studios to turn this phenomenal television series into an interactive experience,” said Christian Salomon, vice president of worldwide licensing at Ubisoft. “In Grey’s Anatomy: The Video Game, fans will have a chance to take on the roles of all of their favorite doctors in an all-new original storyline. As each doctor, players will make important personal and professional decisions, explore the direct relationships with each other, and perform the delicate surgeries the series is known for, all through fun and engaging game play.”

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Build and prove your football knowledge with EA Sports Football Academy

GUILDFORD, UK – January, 7th, 2009 – EA SPORTS™, a label of Electronic Arts Inc. (NASDAQ: ERTS), today announces EA SPORTS™ Football Academy – a collection of …
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Top 20 WiiWare/VC titles

VC

1 (1) – Super Mario Bros. 3 2 (2) – Super Mario Bros. 3 (3) – Super Mario World 4 (6) – Pac-Man 5 (5) – The Legend of …
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NPD: Kids choosing games over music and videos

PORT WASHINGTON, NEW YORK, Jan. 7, 2009 – As kids continue to absorb an ever-increasing amount of entertainment content each year, a noticeable trend has arisen: a growing number of kids who engage in digital behavior acquire this content digitally, versus the traditional physical means, according to Kids & Digital Content III, the most recent report from leading market research company, The NPD Group.

Besides video games and movies, which still rely on a vast majority of content acquisition by a paid physical product, music is often acquired via digital means, as are ringtones/tunes, and video content such as TV shows, music videos and online video clips. For example, the percentage of kids ages 2-to-14 obtaining music in a digital format vs. a physical one experienced a 10 percent increase over 2007.

The new report looks at the use of entertainment content on consumer electronic devices among kids age 2 to 14, with a focus on content acquisition on four key devices, as well as seven different types of content. The devices covered include computers, portable digital music and/or video players (PDMP), cell phones and video game systems, while the content focuses on video games, music, movies, TV shows, music videos, online video clips, and ringtones/tunes.

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What’s Going To Happen To EGM’s 20th anniversary issue?

“At this point, Ziff probably has to answer that. What I can say is that our plan was to put [EGM’s] content online, either in PDF or a larger feature …
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