“(the new movie will be a) re-envisioning(if that is a word) of the Mortal Kombat franchise from top to bottom. Todays audience is a savvy involved group so the …
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Super Smash Bros. Brawl – 10
Final Fantasy Crystal Chronicles: Ring of Fates – 7.0
Dungeon Explorer: Warriors of Ancient Arts – 6.5
No More Heroes – 8.0
Mystery Dungeon: Shiren the Wanderer – 6.5
Bomberman Land – 5.0
Apollo Justice: Ace Attourney – 8.0
Assassin’s Creed: Altair’s Chronicles – 7.5
WWII Aces – 3.0
Dragon Quest Swords: The Masked Queen and the Tower of Mirrors – 7.0
Naruto: Ninja Destiny – 7.0 Read More
18 years ago
I am not sure what the heck happened for about half the day today. The site just went totally down, and it did not make me happy. I …
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Hey, don’t shoot the messenger for this post, I didn’t write this.
#5 Mashing buttons equals victory
Say what you will about the different attacks and the interactive stages, …
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CHICAGO, Illinois (AP) — Some call it “Wiihabilitation.” Nintendo’s Wii video game system, whose popularity already extends beyond the teen gaming set, is fast becoming a craze in rehab therapy …
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Nintendo’s Endless Ocean™ game for Wii™ takes users on a virtual undersea trip to explore deep-sea wrecks and encounter more than 230 different animal species. Players of all abilities explore …
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A summary of info from Nintendo Power…
– Symphonia highest selling Tales game in the US and still selling better than Abyss
– originally planned as a spin-off, but plans changed into full-fledged, direct story sequel
– dev started in 06, before the Wii casual market was established
– Nintendo specifically asked for a game that would cater to the core audience
– Monster system was added for casual appeal
– no specific changes were made after it became clear that the Wii was clicking with casuals
– Wiiimote uses, button shortcuts, pointing at what you want to shoot with the Sorcerer’s Ring; click and drag the world map and select destination with the pointer.
– more motion controls may be added for NA release
– Scenario writer for DotNW wrote the original game. There are others on-board from the original project, but most of the staff is new.
– Character proportions changed to stay faithful to new designs
– Fujishima was too busy to do the character designs, so Daigo Okumura (art director for Symphonia and Abyss) did it.
– Monster capturing system intended to be strategic, and also provide people with something to collect. It’s a difficult task to collect all the monsters first time around.
– Affection system present in the monster attraction aspect, no story changes as there were with the original game. Optional side quests available.
– Cooking system returns, but now the Wonder Chef teaches you recipes for monster food, which will change your monster parameters or aid their evolution.
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Spain
01. Wii Play (Wii) 02. Burnout Paradise (PS3) 03. More Brain Training from Dr. Kawashima (DS) 04. Big Brain Academy (Wii) 05. Dr Kawashima’s Brain Training (DS) 06. …
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“I would never say never. It’s possible. The controller is certainly there to try and do it. Although it’s not planned right now. If there was a plan I would …
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Favorite Video Game
Dance Dance Revolution Guitar Hero High School Musical: Sing It! Madden NFL ‘08
I remember looking forward to the Kid’s choice awards every year when I was …
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