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Coming This Week (NA)

By  •  Wii, DS

Games Released in the United States:

Nintendo Wii: – Cabela’s Monster Buck Hunter – Dance Sensation! – Sakura Wars: So Long, My Love – The Secret Files: Tunguska – Sushi …
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NINTENDO DOWNLOAD: WIIWARE AND WARIOWARE JOIN FORCES FOR MAXIMUM DOWNLOADABLE EXCITEMENT

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Wario™ may be known as a troublemaker, but this week he deserves a friendly high-five for helping to deliver a mother lode of downloadable fun for Wii™ owners. The new WarioWare: D.I.Y. Showcase game for the WiiWare™ service lets users with broadband Internet access download all kinds of outrageous content, from music and microgames to four-panel digital comics – some created by users themselves. Meanwhile, a classic RPG has arrived on the Virtual Console™ service, while Nintendo DSiWare™ users will find new ways to tune musical instruments, rescue turtles, launch their own fireworks display and more.

This week also marks the kickoff of Nintendo’s WarioWare: D.I.Y. “Big Name Games” series. Several of the industry’s most talented game designers are using WarioWare: D.I.Y. software for the Nintendo DS™ family of systems to create their own one-of-a-kind microgames. New microgames will be added every Monday through July 26, all available for download to anyone with broadband Internet access and a copy of either WarioWare: D.I.Y. for Nintendo DS or WarioWare: D.I.Y. Showcase software for the WiiWare service. The series gets underway with inventive new microgames from Super Smash Bros.™ creator Masahiro Sakurai and Metroid™ designer Yoshio Sakamoto. To learn more about the games and view an exclusive behind-the-scenes video featuring Masahiro Sakurai, visit http://www.wariowarediy.com.

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Nintendo Looking Into The Transferring Of DSiWare Games

By  •  DS

So what happens to the DSiWare games on your DSi when you buy a DSi XL this week? Well nothing, they stay on the DSi and you …
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Interview – Renegade Kid’s Jools Watsham

I had the honor of interviewing Jools Watsham, Co-owner, and art director at Renegade Kid. We talk about everything from their upcoming title Dementium 2 to the newly announced Nintendo 3DS.

Editors Note: The interview was done over skype call, answers may not be word for word from Jools.

Q: Where did the name for Renegade Kid Come From?

A: We wanted a combination of something edgy and playful. Renegade is a great word and rebellious one, and kid is more of a playful thing.

Q: Tell us a little about dementium II?

A: Dementium II is really different in every way. Its great to make a sequel to a game we made in the first placee. Big difference is the visual verity, from the hospital, like in the first one , to a snowy environment. Dementium: The Ward had the same environment, the hospital, we wanted to get away from this in Dementium II. So we added different environments, enemies, weapons. Variety is the big thing we went for. Unlike the first game, you can now jump and crouch and destroy things that  are around in the environment, with some of the weapons. I am really happy with it, no regrets at all. It was a smooth project to work on, and we had fun and squeezed as much in as possible.

Q: How did you accomplish what you needed on the DS?  Any limitations you ran into with the DS?

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