“When we were working on Dead Space the original, we wanted to make a game that was terrifying, action-packed, kind of hit on all those things that …
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“One of the things we thought we needed to achieve was a near-360 level of graphics. By adding in technology like HDR, global illumination, shadow/lighting and some filters, we feel …
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Instead on me trying to explain all the details to you, and I am a little lazy, I am just going to post the email i received.
Beginning May …
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