GLENVIEW, Ill. – April 2, 2009 – Publisher Detn8 Games Ltd. and developer Awesome Play Ltd. announce the upcoming release of Speed Zone™, a graphically-stunning, futuristic racing game for the Wii™ home video game system.
Set for North American release in late May, 2009, Speed Zone breaks new ground for graphics on Wii with game play to match. Furiously fast and silky smooth, the game runs at a bar-raising 60 frames per second. Stunning terrains are set on colorful planets, floating asteroids, and space stations. Speed Zone features three core game modes – Solo, Race, and Battle – each with multiple goals and a progressive, level-unlock structure.
Multiplayer options in Race and Battle modes break new ground as well, allowing for up to eight players (split screen) using four Wii Remotes™ and any combination of four Nunchuks™, Classic Controllers, Nintendo GameCube™ controllers, or Logitech® Speed Force Wireless™ force feedback racing wheels. Speed Zone is the first Wii game to support up to four of the Speed Force Wireless wheels.
Taken from this months issue of Nintendo Power:
Though the three party games the Rabbids have now appeared in give some vague …
Read More
“This isn’t just about keeping the Umbrella family together, or making sure our 10,000 employees have paychecks to put food on the table. It’s about hope. It’s about mom, baseball, …
Read More
“This is a reimagining of the first Silent Hill,” explains producer Tomm Hulett. “It’s not a remake or a port. That’s an important distinction. It really feels like a new game.”
Read More
“[My future direction] is not anything I can really put into words. I’m not wholly satisfied with how things are today, but I think at the very least we’ve established …
Read More
Proving It
Now, and to be completely candid about this, as a game developer Terminal Reality had something to prove. At that time our most recent titles, Aeon Flux and Spy Hunter, each featured some great elements but neither of them exactly set the world on fire.
We had recently undergone extensive management changes and company reorganization. We firmly decided that we no longer want to be known as a developer that ships decent games on time, but instead one that focuses solely on top-quality entertainment. This had been the central message of our ‘reboot’ publisher tour in LA.
We had just proven our commitment to quality (to ourselves, anyway) by reluctantly turning down the offer of an extremely high-profile project that we felt just didn’t offer enough development time to really perfect the game.
A few months prior to that we had gone out to pitch an (different) original game IP. We had a strong document, a gameplay concept that everyone was dying to play, and even a development partnership with a high-profile, stellar, and very cool movie director who worked a room like no one I have ever seen. But what we didn’t have was a demo, and thus we never got out of the talking stages.
REDWOOD CITY, Calif.–(BUSINESS WIRE)–Paint on the eye black and lace up the cleats, Electronic Arts Inc. (NASDAQ:ERTS) announced today that Madden NFL 10 will be available in North American retail stores on Friday, August 14. The storied football franchise ushers in a new era with advancements that bring the NFL fan everything they see on Sundays, minus the grass stains.
On-field authenticity and emotion is taken to another level in Madden NFL 10. With more control over the outcome of the play than ever before, players can drag defenders towards the first down marker, fight for a fumble at the bottom of the pile, and avoid the rush by stepping up into the pocket. Utilizing an all-new animation technology, Madden NFL 10 ensures that the Fight For Every Yard doesn’t end until the whistle blows.
“More and more retailers are experimenting with the used game model. We have products that consumers want to hold onto. They want to play all of the levels of …
Read More
“Hmm… I’m not sure what is closest to the door [Capcom’s next Wii game]. We have several that are close together. Might be one of the RE play it on …
Read More
Reggie Fils-Aime, chief marketing officer for Nintendo of America, said publishers of games for its Wii console needed to sell one million units of a game to turn a profit. …
Read More
Milton Keynes, UK 31st March 2009 – 505 Games today announced that the highly anticipated next chapter in the Mama Brand, Gardening Mama will launch on 1st May across Europe. …
Read More
London (31st March 2009) – Square Enix Ltd., the publisher of Square Enix® interactive entertainment products in Europe and other PAL territories, today announces that the official teaser site for …
Read More
In this farewell edition of the Wii-kly Update (more on that below*), we’re pleased to announce a pair of excellent games based around completely opposite vocations. Newly available on the …
Read More
Nintendo Wii
North America: 1. Wii Fit (Nintendo) 2. My Fitness Coach (Ubisoft) 3. Mario Kart Wii (Nintendo) 4. Wii Play (Nintendo) 5. Lego Star Wars: The …
Read More
Wear this shirt: to show you live your life according to a very strict code. Specifically one that starts with “up up down down”.
Don’t wear this shirt: if …
Read More
Assault Burning Force Cosmo Gang the Puzzle Cosmo Gang the Video Cyber Sled Dragon Buster Dragon Saber Dragon Spirit Finest Hour Galaga 88 Hopping Mappy Knuckleheads Mabael Land Mappy Numan …
Read More
Keynote Details Nintendo DSi News on Eve of Launch
SAN FRANCISCO, March 25, 2009 – Nintendo President Satoru Iwata today revealed surprises for consumers and an expanded palette of video game development opportunities for the industry during his keynote address at the Game Developers Conference. Iwata announced a new storage solution for Nintendo’s Wii™ home console and showed video highlights of a new Nintendo DS™ game from The Legend of Zelda™ franchise.
Video game developers now have expanded opportunities given that worldwide shipments for the Wii system surpassed 50 million units and worldwide shipments for the Nintendo DS franchise are at more than 100 million units. Iwata said, “It is in the power of game developers to invent things that gamers have never seen – or even imagined – before.”
Nintendo also noted several key initiatives that are on the way for consumers, some of which are available at the Nintendo GDC booth.
Nintendo DSi
• The new portable Nintendo DSi system goes on sale in the United States on April 5. For the first six months after launch, consumers who buy the system and connect to the Nintendo DSi Shop will automatically receive 1,000 Nintendo DSi Points, which can be redeemed for downloadable Nintendo DSiWare™ games and applications through the Nintendo DSi Shop. In order to receive the free Nintendo DSi Points, consumers must access the Nintendo DSi Shop by Oct. 5, 2009, and the Nintendo DSi Points can be redeemed at any time after that (wireless broadband access required).
– Price will be 1.00 or 1.500, Nintendo decides. – First, it was a wax environment, referring to Icarian’s wings. Then they got to the Chirico style, …
Read More