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Search Results for: Wii U

Indie Studios NinjaBee and Grubby Games Team Up on WiiWare Title

By  •  August 26, 2009

OREM, Utah – Aug. 18, 2009 – Indie video game developer NinjaBee is proud to announce it has partnered with fellow indie developer Grubby Games to bring the 2008 PAX 10 Award-winning game – The Amazing Brain Train – to
Nintendo WiiWare™, the Wii™ system’s downloadable service, this fall.

“The Amazing Brain Train is a great example of some things that make indie games great – it’s highly creative, visually distinctive, and fundamentally fun to play,” said NinjaBee President and co-founder Steve Taylor.

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Wii Sports Resort tops a million in sales in U.S., MotionPlus nearing 2 million

By  •  August 25, 2009

REDMOND, Wash., Aug. 25, 2009 – According to Nintendo’s internal tracking figures, sales of the Wii Sports Resort™ game have surpassed 1 million copies in the United States since its July 26 launch. Japan and Europe have also sold more than 1 million copies each since the title launched in their respective markets. The collection of 12 resort-themed sports activities is on its way to becoming another Nintendo “long-tail” title that sells steadily over an extended period of time as opposed to a single flash on its launch day.

“Millions of consumers worldwide have demonstrated that they want their summer vacations to keep going,” said Cammie Dunaway, Nintendo of America’s executive vice president of Sales & Marketing. “Wii Sports Resort provides both novice and veteran players a fun, virtual escape to a resort island with their friends and family – something that will be even more appealing as the weather turns cooler this fall and winter.”

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Trackmania Wii Footage

By  •  August 25, 2009

NATSUME LANDS A WHOPPER WITH REEL FISHING: ANGLER’S DREAM ON THE WII

By  •  August 25, 2009

Burlingame, Calif., August 25, 2009 – Natsume Inc., a worldwide developer and publisher of family-oriented video games, announced today that Reel Fishing: Angler’s Dream has shipped to retail. The popular Reel Fishing franchise is known for delivering the most thrilling and true-to-life fishing experience. Reel Fishing: Angler’s Dream is rated E for everyone by the Entertainment Software Rating Board (ESRB) and is available at retail for $19.99.

“Reel Fishing: Angler’s Dream delivers a fun and challenging fishing experience for novice fishermen and master anglers alike,” said Hiro Maekawa, President and CEO at Natsume. “Using the Wii Remote and Nunchuk as your rod and reel, you’ll get to experience bait, lure, and fly fishing in a dozen locations. It’s the most complete fishing simulation you can get!”

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Activision: Modern Warfare Wii will be the best multiplayer FPS on Wii

By  •  August 24, 2009

“And what Treyarch has done is they’ve ported this game to the Wii, really leveraging the great component of the system, the controls, and really delivering what we consider to …
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A Legend is Reborn: Metroid Prime: Trilogy Now Available for Wii

By  •  August 24, 2009

Acclaimed First-Person Adventure Series Gets Updated Wii Remote Controls and Enhanced Presentation

REDMOND, Wash.–(BUSINESS WIRE)– Your local movie theater is no longer the only place to find a blockbuster trilogy. With today’s release of Metroid™ Prime: Trilogy for the Wii™ video game console, Nintendo is offering a spectacular, all-in-one action saga, combining all three critically acclaimed Metroid Prime games on one special-edition disk with updated Wii motion controls and wide-screen presentation. Delivering an unforgettable experience to series newcomers and veterans alike, Metroid Prime: Trilogy carries a suggested retail price of $49.99.

Each copy of Metroid Prime: Trilogy contains three games: Metroid Prime, Metroid Prime 2 Echoes and Metroid Prime 3: Corruption. The first two games, originally released for Nintendo GameCube™, have been updated for play using the innovative Wii motion-control system that debuted with Metroid Prime 3: Corruption. These controls bring a new level of immersion and freedom to these award-winning games. Also, for the first time ever, all three games are rendered in a vivid 16:9 wide-screen presentation. Players can now select the game they want to play through a unified main menu that ties together all three adventures, and gain access to bonus materials through a new in-game unlockables system.

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Avatar Wii Screens

By  •  August 23, 2009

If anyone out there has missed the first trailer for James Cameron Avatar from Fridays Avatar day, then go google-it right now!!!

Link

Mad Catz Signs an Accessory Licensing Agreement with Nintendo of America Inc. for Rights to Develop and License Videogame Accessories for the WiiTM, Nintendo DSTM and Nintendo DSi

By  •  August 20, 2009

Mad Catz Signs an Accessory Licensing Agreement with Nintendo of America Inc. for Rights to Develop and License Videogame Accessories for the WiiTM, Nintendo DSTM and Nintendo DSiTM

SAN DIEGO – Mad Catz Interactive, Inc. (AMEX/TSX: MCZ), a leading third-party interactive entertainment accessory provider, announced today that it has secured an accessory license from Nintendo of America Inc., a leading developer and publisher of videogames and videogame consoles and handheld devices, to produce licensed videogame accessories utilizing select Nintendo intellectual property.

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Bakugan Battle Brawlers DS and Wii Screens

By  •  August 20, 2009

More screens after the jump.

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Gamescom: Hudson casts a Shadow on Wii (Europe)

By  •  August 19, 2009
Konami illuminated by Hudson Soft’s innovative platform title

Konami Digital Entertainment GmbH has announced it will release Hudson Soft’s innovative Wii title, The Tower of Shadow (working title), in Spring 2010.

At the heart of The Tower of Shadow (working title) lies a mystery. The player controls the shadow of a young boy. The shadow has one purpose in life: to scale the colossal tower that dominates the game’s skyline. He does not speak. Nobody knows who he is or how he came to be. He just climbs. And climbs.

But even a shadow must abide by certain rules, and thus the player must fulfill certain criteria as they help the shadow to climb the tower. First, the shadow can only walk on the thin line between shadow and light. While he is not affected by height or distance, he must always have a shadow foothold, and he will disappear if he is fully engulfed by either the dark or the light.

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360 Played More Then The Wii But More Likely To Fail

By  •  August 18, 2009

Fail rate

– 360 = 54.2 percent – PS3 = 10.6 percent – Wii = 6.8 percent Play rate

– 40 percent of Xbox gamers play for three to …
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Speed Zone For Wii Puts Pedal to Metal – Available Now!

By  •  August 18, 2009

GLENVIEW, IL – August 18, 2009 – Detn8 Games Ltd. announces the August 18th release of Speed Zone™, its breakthrough, futuristic racing game for the Wii™ home video game system. The game is available now at WalMart, Best Buy, and all your favorite retailers, as well as online game e-tailers. Developed exclusively for Wii, Speed Zone races ahead of a cluttered field of me-too products – with an original, smartly designed racer with exhilarating game play.

Speed Zone breaks the limit for fast, smooth racing action, running at a sustained 60 frames per second. The game breaks new ground with an 8-player, split-screen option and support for the Logitech® Speed Force Wireless™ force feedback racing wheel. Speed Zone is the only game that supports up to four Speed Force Wireless wheels at one time.

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Nintendo feels that there are enough hardcore Wii games for holiday 2009

By  •  August 18, 2009

“…New Super Mario Bros. Wii is a great example of a game that defies categorization. We think people who have been gaming for a long time will find much to …
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EA elaborates on the decision to change Madden’s visuals for Wii

By  •  August 17, 2009

“As we looked at Madden on the Wii, we felt that the overall visual style has been the same for a number of years. It largely looked the same as …
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