Suda 51: No More Heroes Sequel at “the Very End of Production”
1UP: Why did you decide to speak at the Nordic Game Conference, and what can you tell us about your presentation for tomorrow?
Suda: I’d received an offer from the Nordic Conference organization as a speaker a couple years ago, but the schedule never worked out. I thought that this year it would be good to visit. The things I will talk about tomorrow — actually, at GDC two years ago, during the [development] process of No More Heroes, I had a speech that had a little bit about [the first game]. And then I also had a speech at a Japanese game conference based on No More Heroes 2 as well, but it’s not the whole thing. So this will be a talk just based on [the first] No More Heroes, how I was influenced to create that game, and putting in all the elements about making the game.
1UP: You’re working on No More Heroes: Desperate Struggle for release early next year. Can you give us an update on the game and the development process?
Suda: It’s the very end. If I had to say one word, I’d say it’s at the very end of production.
1UP: When will we see more of the game? Will it be playable at E3?
Suda: No, not playable.
1UP: Will it be shown off at E3? Will there be a presentation?