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Press Releases

Super Smash Bros. Brawl Fact Sheet (6000th post)

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Format: Wii™
Launch Date: March 9, 2008
ESRB: T (Teen) – Cartoon Violence, Crude Humor
Game Type: Fighting Action
Players: 1-4
Developer: NintendoKEY INFORMATION

Welcome to a brawl for the ages, where anything can happen, anyone can show up and all bets are off.

• This action-packed fighting game features a ridiculous number of characters that have appeared on Nintendo platforms, from Mario™ to Link to Pikachu® … to Solid Snake and Sonic the Hedgehog! As they square off in famous locales drawn from the rich history of Nintendo, literally anything can happen – and usually does. With limitless customizing options, items and weapons that boggle the mind and a wealth of modes, this game has truly infinite replayability.

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NINTENDO REVEALS ITS NEXT ENGAGING EXPERIENCES

By  •  Wii

Be sure to read the whole press release because it confirms some new information including:

  • Final Fantasy Crystal Chroncles NA name confirmed
  • 3rd Party support for Balance Board
  • TellTale making new episodic game for WiiWare

WiiWare, Wii Fit, Super Smash Bros. Brawl Shown at Game Developers Conference

REDMOND, Wash., Feb. 20, 2008 – The Game Developers Conference in San Francisco attracts the top creative minds in the video game industry. With that audience on hand, Nintendo announces news that reinforces its commitment to provide entertaining and enriching experiences for veteran and new gamers alike. WiiWare™, Nintendo’s new downloadable game service, launches May 12 and expands development opportunities for developers the same way Wii™ expanded the world of video game players. Wii Fit™, the upcoming title for Wii, launches May 19 and introduces the Wii Balance Board™ peripheral. And Super Smash Bros.® Brawl draws in fans of all kinds.

“We are excited to participate in the Game Developers Conference this year to share with developers and consumers alike our upcoming unique services and products,” said Cammie Dunaway, Nintendo of America’s executive vice president of Sales & Marketing. “We are hopeful that they will appreciate our offerings of WiiWare, Wii Fit and Super Smash Bros. Brawl, which represent a trio that will continue to attract new players to the world of video games.”
At the conference, Nintendo speakers will outline a number of plans for the coming months on their respective panels:

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CAPCOM®’S APOLLO JUSTICE™: ACE ATTORNEY™ FOR NINTENDO DS ARRIVES AT RETAIL

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SAN MATEO , Calif. — February 19, 2008 ¾ Capcom® Entertainment, a leading worldwide developer and publisher of video games, today announced that the …
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Creators of Zoo Tycoon(TM) Franchise to Develop New Property for Nintendo Wii and DS

By  •  Wii, DS

AGOURA HILLS, Calif.–(BUSINESS WIRE)–Feb. 19, 2008–THQ Inc. (NASDAQ: THQI) and Blue Fang Games today announced that they have entered into a development agreement for a brand new videogame property. The new property is in development for Nintendo’s Wii(TM) and DS(TM )systems, as well as Windows PC, and is scheduled for release in fiscal 2010. Blue Fang is most noted for its immensely successful Zoo Tycoon(TM) franchise, which continues to reach a broad audience of casual game players on the Nintendo DS(TM) game system.

“With sales in excess of seven million units worldwide, Blue Fang’s Zoo Tycoon franchise has served to expand the casual gaming demographic through its accessible, compelling gameplay,” said Scott Guthrie, executive vice president of publishing, THQ. “We’re confident that this new property will strongly appeal to the new generation of casual players on Nintendo Wii and DS.”

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BioWare officially announces Sonic Chronicles for 2008

By  •  DS

LONDON (13TH February, 2008) – SEGA Europe today confirmed the name of the forthcoming Sonic RPG adventure, as being Sonic Chronicles: The Dark Brotherhood. Developed by industry admired and RPG …
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Wrapstar Launch Wii Nunchuck And Remote Four Pack

By  •  Wii

February 2007, London United Kingdom – February sees London-based company Wrapstar celebrating the launch of their revolutionary range of skins for Wii Nunchuk and remote.The high-tech skins will be available for the first time in two special four-packs, Fusion and Invasion.Each pack contains four unique skins for Wii Nunchuk and remote only. Priced at £9.99 each, Fusion and Invasion packs are certain to be snapped up, particularly as one Wrapstar skin usually costs from £4.99.

Wrapstar Managing Director Max Haddow says, “These skins are much more high-tech as we have had to incorporate the intricate layout of the Wii Nunchuk and remote and allow for this in our cuttings.”

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VC Update, February 18

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WII-KLY UPDATE: TWO NEW CLASSIC GAMES ADDED TO WII SHOP CHANNEL

Feb. 18, 2008

Some gamers get skeptical when Roman numerals populate the title of a game. But make no …
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Drone Tactics Prepares To Attack On April 8th

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Giant Insect Mechs Require Two Extra Weeks Before Completed, Ready to Crush Enemies

IRVINE, CALIFORNIA – FEBRUARY 15th, 2008 – Atlus U.S.A., Inc. today provided an arsenal of screenshots and game art from Drone Tactics, the upcoming turn-based strategic warfare RPG for Nintendo DSTM. With a deeply customizable army of mechanized insects at their command, players will be able to fend off the Black Swarm by upgrading their squadrons with a broad array of weapons and power-ups, and send them into battle with explosive techniques and ability cards at their disposal. Combatants can even customize the look of their drones with different paint jobs and emblems-or design their own with the stylus.

Drone Tactics is now scheduled to swarm onto store shelves on April 8th, 2008.

For more on Drone Tactics, please visit www.atlus.com/dronetactics.

About Drone Tactics
Transported to an alien world, you find yourself in the middle of a great conflict. An army of evil Drones is on the march, threatening to obliterate the land of Cimexus. Its inhabitants now turn to you to lead them in battle against the Black Swarm. Each level offers new challenges, and taking full advantage of each Drone’s unique specialties will be the difference between success and defeat!

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Activision Reveals Guitar Hero: Aerosmith
18 years ago

Activision Reveals Guitar Hero: Aerosmith

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World Renowned Recording Group Aerosmith Rocks This Way To Guitar Hero®: Aerosmith®

Epic Collaboration Creates First Music-Based Game to Feature One Band


Free Download of “Dream On” Offered to Commemorate Alliance

Santa Monica, CA – February 15, 2008 – Fire up the fret board, crank the amp to 11 and get ready to rock this way with Activision, Inc.’s (Nasdaq: ATVI) Guitar Hero®: Aerosmith®, the first game built around the legendary music of America’s Greatest Rock ‘N Roll Band: Steven Tyler, Joe Perry, Brad Whitford, Tom Hamilton and Joey Kramer. Slated for release this June, this latest installment from the franchise with the #1 best-selling video game in 2007, puts players in the shoes of Perry (guitar), Whitford (guitar) and Hamilton (bass), as they rock out alongside frontman Tyler and drummer Kramer. Gamers will experience Aerosmith’s GRAMMY® winning career, from their first gig to becoming rock royalty, in a way that no other entertainment vehicle offers.

To celebrate this historic, ground-breaking collaboration, Guitar Hero® III: Legends of Rock fans will have the opportunity to download and jam to Aerosmith’s “Dream On.” The song will be available for free from February 16-18 on Xbox LIVE® Marketplace for Xbox 360® video game and entertainment system from Microsoft and PLAYSTATION®Store for the PLAYSTATION®3 computer entertainment system. For more information, please visit www.guitarhero.com.

“Having a game built around Aerosmith has been a huge honor and really a great experience for us,” says Joe Perry. “We’ve put a lot of ideas into the game so that fans can have fun interacting with our music, getting inside our body of work and learning about the band’s history.”

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Eidos Interactive announce Death Jr. : Root Of Evil

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Eidos Interactive Ltd., one of the world’s leading publishers and developers of entertainment software, has confirmed that Death Jr.: Root of Evil, a spine-tingling, humorous platform shooter from developer Backbone Entertainment, will be released on Nintendo Wii in summer 2008.

Take on the role of the Grim Reaper’s teenage son, Death Jr., as he and his friend Pandora, whilst arguing over a cocoon they’ve collected for a school biology project, accidently release an evil and powerful spirit called Furi. In order to stop Furi and her hordes of nasty minions, Death Jr. and Pandora must team up with their wacky group of friends and fight their way across a series of crazy, fun-filled locations.

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NCAA Football Coming To The Wii (UPDATE)
18 years ago

NCAA Football Coming To The Wii (UPDATE)

By  •  Wii

This is great news for all College football fans. Unlike last year, EA has decided to bring NCAA Football to the Wii. The game will feature Family play like Madden 2008 did. No word yet on the release details of the game. Also, yes I am a proud GA fan.

UPDATE: Official Press Release After The Jump

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THQ Announces Deadly Creatures(TM) Exclusively for Nintendo(R) Wii

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THQ Inc. (NASDAQ:THQI) today announced Deadly Creatures(TM), an original action thriller title coming exclusively to the Nintendo Wii console in 2008. Developed internally by THQ’s critically acclaimed Rainbow Studios, Deadly …
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GarageGames Announces Torque for Wii 1.5

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Eugene, OR, February 13, 2008 – GarageGames, the leading technology provider for independent game developers, together with Pronto Games, co-developer on Torque for Wii, has announced a host of updates including the the 2D drag and drop functionality of Torque Game Builder to their Nintendo Wii game development solution.

First unveiled at the Nintendo Developer Conference in June, Torque for Wii features extensible Wii Remote support, Wii optimized skinned mesh rendering, compressed texture, interior support, and hardware blending for terrain textures. Developers will also find a powerful WYSIWYG tool chain for designers, scripting language support, a comprehensive Lot Check compliance component, and Wii graphics and audio abstraction layers.

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NINTENDO ASKS U.S. TO ADDRESS VIDEO GAME PIRACY PROBLEMS WORLDWIDE

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Nintendo Calls Out China, Korea, Brazil, Hong Kong, Paraguay, Mexico

REDMOND, Wash., Feb. 14, 2008 – Nintendo of America Inc. has asked the U.S. Trade Representative to encourage specific governments around the world to take a more aggressive stance to combat piracy of Nintendo video games and systems. Nintendo filed its comments under a “Special 301” process, in which the U.S. Trade Representative solicits input from the public to underscore specific areas of concern.

While China remains the primary source of manufacturing pirated Nintendo DS™ and Wii™ games, Korea has emerged as the leader in distributing illegal game files via the Internet. Despite aggressive anti-piracy actions taken by Nintendo, Brazil and Mexico remain saturated with counterfeit Nintendo software. Meanwhile, Paraguay and Hong Kong continue to serve as major transshipment points for global distribution of illegal goods.

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GarageGames Announces Torque for Wii 1.5

By  •  Wii

Eugene, OR, February 13, 2008 — GarageGames, the leading technology provider for independent game developers, together with Pronto Games, co-developer on Torque for Wii, has announced …
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Jamie Bell Revealed As Voice of ‘Griffin’ In New Jumper Video Game

Jumper: Griffin’s Story is the exciting new video game from Brash Entertainment that is based off the film Jumper, the eagerly anticipated science fiction-action-thriller from Twentieth Century Fox and Regency Enterprises. Adding film authenticity to the player’s experience, Brash Entertainment has confirmed that the role of ‘Griffin’ in the game is voiced by Jamie Bell, who also plays ‘Griffin’ in the Jumper film.

Jumper: Griffin’s Story extends the film’s storyline, following ‘Griffin’, a battle-hardened Jumper determined to avenge the death of his parents at the hands of the Paladins. As ‘Griffin’ player’s will have the ability to experience the character first hand as he battles through exotic locales around the world, on a quest to find his parent’s killer.

“It’s flattering that someone has seen my character and wanted to make it into a video game,” Jamie said about his participation. “Griffin is a unique character and I think if people respond to the movie they’ll love the game.”
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NINTENDO HOSTS THREE PANELS AT GAME DEVELOPERS CONFERENCE 2008

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Feb. 13, 2008

Three key platform developers for recent and upcoming Nintendo products, Takao Sawano, Takashi Aoyama, and Masahiro Sakurai, will speak to GDC 2008 attendees about the company’s most recent developmental Wii™ product achievements including Wii Fit™, WiiWare™ and Super Smash Bros.® Brawl.

Takao Sawano, the producer for the Wii Balance Board™ development team, will address attendees about the development of Wii Fit on Wednesday, Feb. 20 at 4 pm. Attendees will learn how Sawano’s team created an unprecedented new game controller, the Wii Balance Board, and how Wii Fit, which recently launched in Japan, is already turning family living rooms into private fitness clubs.

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Greenberg Glusker Client Ubisoft Wins $13 Million Award in Video Game Licensing Dispute

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LOS ANGELES–(BUSINESS WIRE)–Greenberg Glusker today announced that its client, Ubisoft Entertainment, one of the world’s largest video game publishers, has obtained a $13.2 million judgment in a copyright and trademark infringement dispute against MGA Entertainment, the owner of Bratz™ dolls. Greenberg Glusker attorneys Stephen Smith and Suann MacIsaac, joining with Dale Kinsella of Kinsella, Weitzman, Iser, Kump & Aldisert, represented Ubisoft in the American Arbitration Association (AAA) arbitration that led to the judgment.

“We are thrilled with the result, and we feel completely vindicated,” said Ubisoft’s General Counsel Cecile Russeil. “We could not have achieved this outcome without attorneys who mastered every aspect of the case, and thoroughly understood our video gaming business.”
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