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Press Releases

Atari packs a punch as the big-hitting Wii party game ‘Ready 2 Rumble: Revolution’ ships to stores

By  •  Wii

NEW YORK, NY – March 17, 2009 – “Let’s Get Ready To Rumble®” again! Atari announces that the hilarious Ready 2 Rumble: Revolution is fighting its way onto store shelves today. The game packs a serious punch with its star-studded roster of wild and outrageous celebrity parodies who players can take into the ring for over-the-top fist-fuelled duels.

Bringing the beloved franchises to Wii™ for the first time, Ready 2 Rumble: Revolution represents the perfect pick-up-and-play game for any party or social get together. The game retains all the hit features of best-sellers Ready 2 Rumble Boxing Round 1 and Round 2, while delivering a knockout punch of style and attitude, with ludicrous special moves, droll taunts and massive-scale arenas. Tailored to take advantage of the motion-controlled realism of Wii, Ready 2 Rumble: Revolution lands its powerful fun-packed punch at retailers across North America.

Sure to satisfy celebrity lovers and boxing fans alike, Ready 2 Rumble: Revolution features a roster of 18 wildly caricatured cartoony boxers, parodied characters from the worlds of sports, music and movies who enter the ring as larger-than-life “Rumble-ized” versions of themselves. Players will step right up and see if they can knock these super-sized egos down a peg or two!

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EA Serves a Tea Cup Full of Dual Screen Action with Henry Hatsworth in the Puzzling Adventure

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Well-dressed adventurer Henry Hatsworth will enter hearts, minds and Nintendo DS™ systems around the world as the EA Play Label of Electronic Arts Inc. (NASDAQ:ERTS) announces Henry Hatsworth in the Puzzling Adventure™ for Nintendo DS ships to stores in North America today and will hit Europe later this week. Henry Hatsworth in the Puzzling Adventure combines an exhilarating adventure game on the top screen, and an enthralling puzzle game on the bottom screen, to create an interactive game play experience unique to the DS.

“We are excited for players to experience how much fun it is to fuse these two popular genres,” said Scott Walker, Executive Producer. “Casual players will enjoy jumping right into the fun, while more seasoned gamers will really get into the strategy behind how to utilize the puzzle to progress through the adventure.”

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Pokémon Goes Platinum with a New York Launch Spectacular

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Nintendo Invites Fans to Play, Purchase or Have a Chance to Win the Anticipated Pokémon Platinum Version Game before Official Release Date

–(BUSINESS WIRE)– Nintendo:

WHAT:
To mark the much-anticipated release of the Pokémon™ Platinum Version video game for the Nintendo DS™ system, Nintendo is pulling out all the stops for an unforgettable launch! Eager consumers will have the chance to purchase Pokémon Platinum Version in advance of its official March 22 release date, and some of the first consumers in line will be randomly selected to receive a copy of the game autographed by Game Producer Junichi Masuda and Game Director Takeshi Kawachimaru.

Rockefeller Plaza will become a Pokémon paradise with interactive game demonstrations, costumed character photo opportunities, great giveaways and showings of the newest Pokémon Movie, Pokémon: Giratina and the Sky Warrior. Among the new game’s new features is the Wi-Fi Plaza, a virtual Pokémon amusement park where players can connect online with fellow fans around the world and compete in fun mini-games. Nintendo encourages fans to come dressed as their favorite Pokémon characters. Costumed Pokémon fans may qualify to participate in the “Pokémon Platinum Plunge” challenge, where brave consumers and Pokémon fans can dive into a 10 foot vat of colorful balls for Pokémon Platinum Version games and exclusive Giratina™-branded Nintendo DS systems.

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Nintendo Prevails in Wii Patent Lawsuit

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U.S. District Court Judge Says No Need for Jury Trial

REDMOND, Wash.–(BUSINESS WIRE)– A U.S. District Court judge has summarily dismissed a patent-infringement lawsuit against Nintendo brought by Fenner Investments Ltd. Fenner had alleged that the Wii™ console and its controllers, as well as the Nintendo GameCube™, infringed on one of its patents (U.S. Patent No. 6,297,751). Judge Leonard Davis of the U.S. District Court in Tyler, Texas, dismissed the case on Monday, and ruled that there was no need for a jury trial.

“We are very pleased with the court’s decision,” said Rick Flamm, Nintendo of America’s Senior Vice President, Legal & General Counsel. “Nintendo has a long history of developing innovative products while respecting the intellectual property rights of others. We also vigorously defend patent lawsuits when we firmly believe that we have not infringed another party’s patent, despite the risks that this policy entails. I would like to express our sincere appreciation for the tireless efforts of our legal team, which represented us so well.”

For more information about Nintendo, visit www.Nintendo.com.

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MAJESCO ANNOUNCES MARCH 31st RELEASE DATE FOR ‘GARDENING MAMA’

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EDISON, N.J., March 16, 2009 – Majesco Entertainment Company (NASDAQ: COOL), an innovative provider of video games for the mass market, today announced that Gardening Mama for Nintendo DS™ will …
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505 GAMES OFFERS NOURISHMENT FOR MIND, BODY AND SOUL

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Milton Keynes, 16th March 2009 – 505 Games has today taken fresh steps to widen its ever-growing portfolio by announcing the all-new Mind, Body & Soul range exclusively for Nintendo Wii and DS. The initial launch titles establish a new brand of gaming, enabling users to improve their everyday lives while having fun along the way.

Nutrition Matters for Nintendo Wii and DS offers users the ability to track their net calorific gains and losses through exercise and dieting. A simple and accessible tracking mechanism monitors both calorific burn through daily activity and food intake through an extensive nutrition database. This allows users to set their own targets over any period of time, with regular data updates to monitor progress. The nutrition reference guide can be used as a calorie fore-planner for events such as dinner parties, birthdays or even just Sunday lunch by providing calorie data, protein and fat contents for hundreds of foods. With the Wii version supporting Nintendo’s balance board as a set of digital scales, Nutrition Matters enables users to set goals and monitor one’s progress towards the perfect beach body.

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THE HOUSE OF THE DEAD: OVERKILLTM BREAKS [AN EFFIN’] RECORD FOR THE GUINNESS WORLD RECORDS GAMER’S EDITION

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London, UK – 16 March, 2009 – Guinness World Records, the global authority on record-breaking, today announced that recently released The House of the Dead: OVERKILL (SEGA®, 2009) has broken into the Guinness World Records Gamer’s Edition for most swearing in a video game with a whopping 189 uses of the f-word.

Setting a record in this brand new category, the title recognizes The House of the Dead: OVERKILL as the most profane video game in history. During three hours of relatively limited dialogue, the campaign features 189 uses of the f-word, which equates to just over one per minute and three percent of all words spoken in the game.

Video Games Records Manager for Guinness World Records, Gaz Deaves, said: “This record category pre-existed for movies, music and television, but The House of the Dead: OVERKILL is the first video game to be awarded the title in the Gamer’s Edition. It’s a mark of the times.”

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POKÉMON PLATINUM VERSION MAKES ITS U.S. DEBUT

By  •  DS

Launch Celebration Set for March 21 in New York

REDMOND, Wash., March 16, 2009 – The March 22 launch of the Pokémon™ Platinum Version video game for the Nintendo DS™ system is almost upon us, and Pokémon fans are already buzzing with anticipation. This new game in the storied franchise brings a host of new features, including the mysterious new Distortion world, never-seen-before forms of powerful Pokémon, exciting online games in the new Wi-Fi Plaza and strategic battles that are the hallmark of the main Pokémon game series.

“The Pokémon franchise has been a force since it came to the United States more than 10 years ago,” said Cammie Dunaway, Nintendo of America’s executive vice president of Sales & Marketing. “To date, our two most recent games in the core Pokémon series, Pokémon Diamond and Pokémon Pearl, have sold more than 5.3 million in the United States alone. Pokémon Platinum Version brings fans a set of new challenges, fun and entertainment.”

On March 21, Nintendo will host a blowout launch celebration for the game at the Nintendo World store in New York. Pokémon fans will be able to demo and purchase the game a day before it’s available in other retail stores. Rockefeller Plaza will become a Pokémon fan’s paradise with a myriad of Pokémon activities, including game-play kiosks showing off the game and its online capabilities, the “Pokémon Platinum Plunge,” where Pokémon fans will get a chance to win a copy of the Pokémon Platinum Version video game, and opportunities to take photos with their favorite Pokémon characters.

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Wii-kly Upate: 1 WiiWare and 1 VC Game Added to Wii Shop Channel

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March 16, 2009

Old-school action is the main attraction at the Wii™ Shop Channel this week. With a wealth of underground buzz already surrounding it, a brand new WiiWare™ title uses vintage-looking graphics and 8-bit sounds to create a rhythm-based game that’s loaded with retro cool. Find out if you have enough skill to create order from chaos in a game that is as mesmerizing as it is challenging. Meanwhile, the latest addition to the Virtual Console™ lineup brings a Commodore 64 classic to the Wii console, proving that fans of international sports events needn’t wait until 2012 to get their track-and-field fix. Even if you’re too young to remember the original days of 8-bit gaming, these awesome titles provide timeless kicks.

Nintendo adds new and classic games to the Wii Shop Channel at 9 a.m. Pacific time every Monday. Wii owners with a high-speed Internet connection can redeem Wii Points™ to download the games. Wii Points can be purchased in the Wii Shop Channel or at retail outlets. This week’s new games are:

WiiWare

BIT.TRIP BEAT (Aksys Games, 1-4 players, Rated E for Everyone, 600 Wii Points): BIT.TRIP BEAT is a rhythm game that brings retro action into the present, letting you use the motion-sensing Wii Remote™ controller to bounce beats. Retro visuals, classic game play, four-player multiplayer and an 8-bit soundtrack will get you in the zone and rock your world. The challenges are mighty, but if you can stay cool as the difficulty increases, you’ll discover the beginnings of the BIT.TRIP saga.

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Defend Your Castle receives 2009 ELAN Awards nomination

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Having been consistently ranked among the top-selling titles on Nintendo’s WiiWare™ service, Defend Your Castle™ has received recent recognition in the form of a nomination in the 2009 ELAN Awards. The game has been selected by a panel of seven judges for a shot at the Best Casual / Arcade Game category in this year’s event, the 3rd annual iteration of the Canadian awards program. Developed by a small team with big ideas, Defend Your Castle invites up to 4 players to become commanders of their kingdom and fight off relentless hordes of invading enemies through a mixture of cooperative and competitive play.

Acclaimed casual game developer, XGen Studios Inc. is pleased to receive this acknowledgement from the industry professionals involved in the ELAN evaluation panel.

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YOU CANNOT BE SERIOUS!! JOHN McENROE HEADLINES LEGENDS TO BE FEATURED IN EA SPORTS GRAND SLAM TENNIS

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REDWOOD CITY, Calif. – March 12, 2009 – Electronic Arts Inc. (NASDAQ: ERTS) announced today that tennis legend John McEnroe will headline a roster of some of the sport’s all-time greats to be featured in EA SPORTS™ Grand Slam® Tennis. An enigmatic personality both on and off the court, McEnroe will make his videogame debut in EA’s new tennis franchise. The game is being developed under the EA SPORTS brand by EA Canada in Vancouver, B.C. It will be available first for the Wii™ and ships to North American retailers on June 16th, 2009.

“It’s great that EA SPORTS has embraced tennis into its family of games. I think it’s a solid sign the sport is thriving and I hope it will continue to generate more interest and excitement in tennis,” said McEnroe. “Having Wimbledon exclusive to this game is huge because Wimbledon is such a special tournament, for the entire sport of tennis and for me personally.”

One of the greatest tennis players of all-time, McEnroe won seven Grand Slams, including three at Wimbledon, and amassed 77 singles titles. He stopped playing singles on the main ATP tour at the end of 1992 but has remained heavily involved in tennis, playing on seniors tours and providing television commentary for a number of networks at the Grand Slams. McEnroe was inducted into the International Tennis Hall of Fame in 1999. Off the court, he hosted his own talk show and written an autobiography, titled “You Cannot Be Serious”, a phrase he made famous through his on-court outbursts during his career.

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Now’s your chance to get into training: test yourself with the Hysteria Hospital: Emergency Ward Dem

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ew Playable Demo Released!

Try out the demo : Click Here

Of the fun and frantic hospital game coming to Wii™, Nintendo DS™ and PC in April 2009

Northampton, UK …
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EA AND TIGER WOODS ROAR BACK TO THE LINKS IN TIGER WOODS PGA TOUR 10

By  •  Wii

Experience the Thrill and Spectacle of Tournament Golf

GUILDFORD,UK., – March 12, 2009 – Electronic Arts Inc., (NASDAQ: ERTS) announced today that the world’s #1 selling* golf video game franchise tees off for a new season in Tiger Woods PGA TOUR® 10. Tiger Woods PGA TOUR 10 takes golf fans inside-the-ropes to experience the drama and emotion of tournament golf. In addition, the U.S. Open, a USGA championship, and the USGA’s Rules of Golf will be available in Tiger Woods PGA TOUR 10 for the first time in franchise history.

“No player has elevated the game of golf more than Tiger Woods and we celebrate his return with a game that recreates the atmosphere of the PGA TOUR like never before,” said Executive Producer Mike Taramykin. “Tiger Woods PGA TOUR 10 continues the long-standing tradition of providing an authentic golf experience that is accessible to skilled and casual gamers alike.”

As you hear the roar of the crowd from the next hole over, can you handle the mounting pressure while you stand over your tournament-winning putt? Expanded crowds surround every hole; adding to the tension and excitement of each shot. A first for the franchise, real-time weather will be reflected on every course, ensuring the in-game experience matches that of the current weather conditions. Tiger Woods PGA TOUR 10 will also feature a television broadcast style presentation, which include instantaneous updates and a new announcer team of ESPN’s Scott Van Pelt and the Golf Channel’s Kelly Tilghman.

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Resident Evil: The Darkside Chronicles Press Release, RE1 and RE0 Confirmed for US Release!

By  •  Wii

Sequel to Resident Evil®: The Umbrella Chronicles, joins Resident Evil Zero and the Nintendo Gamecube® remake of Resident Evil on the Wii Platform

SAN MATEO, Calif. – March 12, 2009 …
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NEW PLAY CONTROL! FAMILY GROWS WITH PIKMIN 2 AND DONKEY KONG JUNGLE BEAT (Europe)

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12 March 2009: Get ready for the return of some of Nintendo’s best-loved characters – PIKMIN and Donkey Kong – as PIKMIN 2 and Donkey Kong Jungle Beat, two of the most creative games of recent years, have been added to the Wii’s NEW PLAY CONTROL! family!

The NEW PLAY CONTROL! series, in which classic games are reinvented to take advantage of Wii’s unique motion sensing capabilities, already boasts the original PIKMIN and Mario Power Tennis, with fans delighting in the new controls and new widescreen experience.

PIKMIN 2, released across Europe on 24 April, sees Captain Olimar, now joined by his assistant Louie, return to the planet of PIKMIN, motivated by that noblest of goals – treasure! Additional species of PIKMIN, randomly generated dungeons and an exciting two-player battle mode make this much more than just a sequel. Packed with deft creative touches, PIKMIN 2 strikes a beautiful balance between challenge and fun, and is even more charming than its classic predecessor.

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Official Press Release: Nintendo DS Sales 100 Million Units

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We mentioned this yesterday but here’s the official press release from Nintendo, and a break down of the sales.

REDMOND, Wash., March 11, 2009 – Somewhere – perhaps in Chicago, maybe in Paris, possibly in Tokyo – the 100 millionth system in the Nintendo DS™ franchise has been shipped to a distributor or a retailer as of March 6, 2009. The combined total sales of 100 million Nintendo DS systems, Nintendo DS Lite systems and Nintendo DSi™ systems represent a significant milestone in the life of this franchise, which is still going strong.

“Consumers have shown their love for Nintendo DS – 100 million times over,” said Nintendo of America President Reggie Fils-Aime. “We are grateful that people of all ages continue to respond to our products, and we will continue to look for ways to please current gamers and create new ones.”

Since the original Nintendo DS launched in late 2004, its dual screens, touch screen and voice-recognition capabilities ushered in an era of new experiences not previously possible on portable systems. The successor, Nintendo DS Lite, launched with a slimmer, trimmer look.

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Majesco announces Q1 2009 results look positive

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– Delivers Significant Increase in Revenue and Profitability – — Increases Fiscal 2009 Guidance – — Net Revenues Increased More Than 75% to $32.8M – — Net Income Increased 54% to $4.2M or $0.15 per Share –
EDISON, N.J., March 11, 2009 /PRNewswire-FirstCall via COMTEX News Network/ — Majesco Entertainment Company (Nasdaq: COOL), an innovative provider of video games for the mass market, today reported financial results for the first quarter ended January 31, 2009.

For the first quarter ended January 31, 2009, Majesco’s net revenues increased 75.8 percent to $32.8 million versus $18.7 million in the same period a year ago. During this same period, the Company reported operating income of $3.7 million compared to operating income of $2.4 million in the first quarter of 2008. Net income for the quarter was $4.2 million versus net income of $2.7 million in 2008. The Company’s basic and diluted earnings per share for the quarter were $0.15 compared to $0.10 in the same period last year.

Results for the first quarter of 2009 include $0.4 million of non-cash compensation; a loss of $0.1 million related to a change in the fair value of warrants; a $0.1 million charge related to settlement of litigation; and $1.1 million of net proceeds from the sale of rights to a state tax operating loss carryforward. Results for the first quarter of 2008 include $0.4 million of non-cash compensation; a gain of $0.5 million related to a change in the fair value of warrants; and a $0.3 million gain related to settlement of litigation. Non-GAAP operating income for the first quarter of 2009 was $4.3 million and $2.5 million for 2008. Non-GAAP net income was $3.7 million for the first quarter of 2009, and $2.3 million for the same period in 2008.

Jesse Sutton, Chief Executive Officer of Majesco, said, “We had a terrific holiday season as reflected by our outstanding financial performance in the first quarter and our best quarter since implementing our casual gaming strategy three years ago. Revenue for the quarter grew more than 75 percent to $32.8 million and net income increased 54 percent to $4.2 million, which further demonstrates our ability to execute on our strategy and convert revenue growth into bottom-line returns. Our success was driven by strong demand across our product line, specifically for our Cooking Mama titles and the newly released Jillian Michaels’ Fitness Ultimatum 2009, which has become a hit with approximately 500,000 copies sold to date. We are well positioned to capitalize on the increasing demand for family friendly mass market games, the fastest growing segment of the industry, which in part is being driven by the success of Nintendo’s platforms. We are focused on the right market, have the right strategy and have a proven management team that is delivering profitable growth and building value for our shareholders.”

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Tomy Corporation announces Naruto Shippuden: Ninja Council 4 for Nintendo DS

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Everyone’s Favorite Ninja Infiltrates DS With All-New Storyline and Grown Up Characters From Hit Animated Series

LOS ANGELES – Mar. 11, 2009 – TOMY Corporation today announced that NARUTO™ Shippuden: Ninja Council® 4 is currently in development exclusively for Nintendo DS™. As the latest installment to the popular Ninja Council series of videogames that has sold more than 800,000 units to date in North America, NARUTO Shippuden: Ninja Council 4 is the first DS game to feature the NARUTO Shippuden story arc in North America, allowing fans to play as Naruto and his friends in the next generation of the series. Based on the enormously successful animated series from VIZ Media, NARUTO Shippuden: Ninja Council 4 introduces consumers to a host of playable characters sporting their updated NARUTO Shippuden looks, and wireless multiplayer battles for up to four players.

“NARUTO Shippuden: Ninja Council 4 encourages franchise fans and newcomers alike to experience the next iteration of the classic Ninja Council series,” said Laura Yoshioka, director of consumer software at TOMY Corporation. “The addition of multiple new playable characters and an immersive story mode based on the NARUTO Shippuden story arc, coupled with the touch screen capabilities of the DS, make this a classic action-adventure videogame.”

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