Tatsunoko Vs. Capcom US version character changes
CASSHAN(yes he’s called that now)
* Denkou punch causes stagger on hit
* Electricity effect added to his electrical attacks (visual)
KARAS
* 236A sword spin special is slightly slower
* [4]6B > 236A > 6B is now a 3 hit combo on an airborn opponent. The 6B comes out with no delay. Not sure if it’s still an overhead.
* Can no longer combo level 3 super from throws.
TEKKAMAN
* Can combo better (needs elaboration)
* Seems a bit faster (needs confimration)
* All hits of his chargeback Space Lance throw can now combo into Vol Tekka beam super
PTX-40A
* Riot tackle knocks back further
* Normals do more damage
* Guns seem easier to chain (unconfirmed)
* [2]8 chainsaw special knocks down on hit
* 623AB chainsaw super is much stronger
* some normals are faster
* j.5C will combo all 5 hits if done on an airborn opponent
* Fire effect added to all thruster attacks (visual)
This list is still a work in progress. You can follow the progress at the link below.
