39. Research: Marketing Video Games to the Elderly (Raleigh, NC and Atlanta, GA) – $1.2 million

North Carolina State University and Georgia Institute of Technology research scientists received $770,856 and $427,824, respectively, in stimulus grants from the National Science Foundation for collaborative research into how video games, such as Nintendo Wii’s Boom Blox,276 can help improve mental health for the elderly.277 “Results will aid designers who currently have little knowledge of the interface and game-play needs of older players.”278 According to the overseers of the study, “One of our main goals is to produce guidelines for producing games for older adults.”279…

Full Report HERE

Full report here