Pure Nintendo

Archive for August, 2007

Turtle Beach Ear Force W3 Wireless Headphones for Wii

Posted by james On August 31, 2007

I found this while I was looking through the Wal-mart website.

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Turtle Beach Ear Force W3 – designed specifically for your active movements while playing Nintendo’s new flagship console, the Wii.

The W3’s comfortable padding and behind the neck ergonomic design guarantee that they’ll stay in place during the most active Wii Gaming sessions.Key Features

  • AC-powered transmitter connects to Wii audio output.
  • Splitter cable lets you keep your TV audio connected.
  • Battery and instruction manual included.

Link


Wii

Japanese Hardware Sales: Week of Aug 20-26

Posted by james On August 31, 2007

– DS Lite: 100,430 53,389 (34.71%)
- Wii: 46,283 27,655 (37.40%)
- PSP: 26,089 7,626 (22.62%)
- PS3: 16,393 5,327 (24.53%)
- PS2: 15,139 101 (0.66%)
- Xbox 360: 2,044 401 (16.40%)
- Game Boy Micro: 423 5 (1.20%)
- GBA SP: 163 49 (23.11%)
- Gamecube: 116 29 (20.00%)
- GBA: 65 41 (170.83%)
- DS Phat: 30 15 (100.00%)

Link 


IGN Talks Mario Galaxy ‘Secret’ Levels

Posted by justin On August 31, 2007

First up, we tackled the stage we didn’t get to play at Leipzig – Keepers of the Sky Gauntlet. It’s a level packed with vicious Thwomps that try to crush you at every turn. Alongside these are rotating Toxic Boxes from Super Mario 64, which can only be avoided by looking for the hole in one of their six sides, which you can hide in as the box smashes to the ground when you try to sneak past. Furthermore, to add to the Mario nostalgia the music is a remix of the classic Underworld track from Super Mario Bros. – a tune we were humming for some hours after we’d finished playing.

However, perhaps the most impressive thing about the level was its actual design. You see, in the centre of the stage are two spiralling black holes and between them a torrent of water rages from one to the other – creating a kind of bizarre anti-gravity rapids. The course itself is made up of a narrow concrete walkway that spirals around the two black holes. It’s like nothing we’ve ever seen in a Mario game before and certainly goes to show the kind of imaginative stages the development team at Nintendo is able to create thanks to Galaxy’s planet-based setting.

There’s a lot more information that IGN talks about including gameplay details from the two ’secret’ levels. They say the levels are not exactly full worlds like most of the galaxies shown, but they seem more like small areas accessed by either a warp pipe or star.

Read some more details here


Wii

Bleach Shattered Blade: Modes and Controls Interview

Posted by james On August 31, 2007


Dragon Blade Vid: Dragon Weapons

Posted by justin On August 31, 2007


Red Steel 2 Confirmed?

Posted by justin On August 31, 2007

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The Official Nintendo Magazine in the UK has a teaser poster at the end of their most recent issue.  The teaser is very interesting and seems to refer to a Red Steel sequel.  Here’s what is quoted in the teaser poster:

Your Move, Young Grasshoppa…

Bigger.  Better.  Bolder.  Bloodier.  And oh—it’s online.  First screens and hands-on impressions.  Only in next month’s Official Nintendo Magazine.

I honestly think that if they sharpen up the controls and include a deep multiplayer/online mode, that it would be a great game for the Wii.  I just hope they take their time to make it a great follow-up to the first game.

Link


Wii

New EA Playground Trailer

Posted by justin On August 31, 2007


Jam Sessions Performance Bundle, $69.99

Posted by justin On August 31, 2007

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Well, the new Jam Sessions game for DS is now being packaged with a guitar amp. Pretty cool idea if you ask me!

Link


DS

Project Rygar Boxart

Posted by justin On August 31, 2007

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Link


Wii Prototype Pics, Development Details

Posted by justin On August 31, 2007

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These prototype pictures are all the way from 2001!  Apparently Nintendo was working on the Wiimote longer than most people thought.  Way to keep it a secret for so long Ninty!

More details from the designer here.


Wii

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