Some may have noticed that the Legend Of Zelda: A Link Between Worlds is not technically a top-down view, it goes for more of a anglish(?) view. During a recent Iwata Asks, it was explained how this view was managed, and it’s pretty interesting. (I guess we missed this news during New York Comic Con)

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Shikata: If you looked straight down from the top, all you could see was Link’s hat. So it looked like some mysterious green object moving around! (laughs)

Everyone: (laughs)

Iwata: A true top-down view actually has lots of problems. If you make it truthfully, it doesn’t look interesting at all.

Shikata: That’s right.

Iwata: So you have to fake it-but in a good way.

Aonuma: Right. We decided to fudge it a bit. Then I was on a speaking session at New York Comic-Con15 in October, and…

Iwata: You revealed the trick.

Aonuma: Yes. I showed Zelda fans pictures from a side view as well as from above, and it reveals that Link and the rupees were set at an angle.

Iwata: I saw those pictures too, that world looked so strange that I wanted to say, “What in the world?!” (laughs)

Aonuma: Yeah. We had purposefully tilted the objects back so you could see Link and the others’ faces and bodies when looking from directing above.

Iwata: That way, instead of an unrecognizable green object, it looked like Link.

Shikata: Right! (laughs)

You can check out the full Iwata Ask’s HERE.