Spooky puzzle game Year Walk is making its way to the Wii U after a successful couple of years on mobile platforms and Steam.

The WIi U version is being completely rebuilt from the ground up for Wii U, utilizing the GamePad’s touchscreen to see hints, read the game’s encyclopaedia, view the map and take notes.

Additionally, new motion controls have been added to the game, the importance of which is clear to indie developers Simogo as they explain how they make it work for their game:

You use the left stick to walk (and it feels pretty good to do so with analogue controls!). But, to look around and find things to interact with, you’ll point and move the GamePad with very relaxed and subtle motions.

This is akin to using the Wii Remote to point at the TV, or even using mouse controls, but even more relaxed, since you don’t have to actually point it towards the TV – you can rest the GamePad neatly in your lap.

Unlike the PC-version, which used cursor controls to interact with puzzles and contraptions, we now use custom motion controls for almost every puzzle. For example, if you find something in the forest that you can spin or rotate, you’ll physically rotate the GamePad, with really finely tuned controls. The GamePad rumbles and makes lovely sounds (make sure you have the volume all cranked up on it!), and it just feels amazingly tactile – like you’re actually holding the objects in your hands.

Simogo is collaborating with Dakko Dakko for the Wii U edition – you may know them from 2014’s Scram Kitty on the Wii U eShop. The developers also mentioned that extra secrets have been added to the game for the benefit of returning players, summing it up with:

To be honest, we think that this is the definite and best version of the game.

It all sounds very promising, and the Wii U edition of Year Walk will launch later this summer. In the meantime, check out the game’s looks and controls in the trailer below and let us know your thoughts in the comments section.

Source: Eurogamer