Having missed the original release on Wii U, Twin Robots: Ultimate Edition held greater appeal to me than some of the other Switch ports. This platformer plays fine when tackling it solo but, as the name suggests, I enjoyed it much more in two-player co-op.

It’s a fight for survival as the pair of leads (who look similar to Chibi Robo) try to escape each factory level to avoid being scrapped. There are forty levels on offer, which is a sizable increase from the Wii U’s twenty-eight. Each level requires one robot to release the other from a sealed (and eventually deadly) confinement, before both can make their way towards the exit. Exploration is needed to find the release button, necessary energy, extras, and the exit itself. Things start off pretty simple, but once you’re a third of the way in or so moving fast becomes more of a necessity.

As I mentioned at the start, working as a team was my preference over playing solo. To be clear, Twin Robots controls without issue when playing alone, as you can swap between the robots via a quick button press without delay. However, as a pair you and your teammate can strategize, especially when it comes to energy management. The game also alternates who is in control of the sealed robot, so one player needn’t feel like they’re spending the early parts of a level just waiting around.

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Twin Robots isn’t exactly what you’d call a looker, but there are visual improvements for sure. A slick little intro, and improved 3D backgrounds reflect some care in the transition to Switch, even if the overall look is still reminiscent of a cleaned up N64 title. On the music end, a new soundtrack proves pleasant, preferable to the more effects-driven sounds of the initial release.

I really like how each level has local leaderboards to record best completion times. This is a feature I feel that more games should include. New to this Switch version of Twin Robots are some fun achievements. Things such as these are very good for replay incentive.

One thing that could potentially annoy is the camera. At times, you might find yourself taking leaps of faith. The camera does slowly pan out if you’re still, but a bit more control wouldn’t have been a bad thing. Not a deal breaker by any means as I quickly got used to it, but probably worth bringing up as a tumble onto spikes will instantly end your robot.

Twin Robots: Ultimate Edition is pretty fun while it lasts, and steps have been taken to ensure it lasts longer. It takes a fairly unique premise, and makes it more enjoyable with the option to play in local co-op. If you missed it on Wii U, this Switch version is the one to consider.